PSX DOOM and DOOM 64 total conversions for GZDoom, overhauled. This mod builds on the existing total conversions of PlayStation DOOM and DOOM 64 for GZDoom, PSX DOOM TC and DOOM 64 Retribution, to take advantage of the latest GZDoom versions and add many features that make them more faithful but were impossible to implement at their time of release. To achieve this, a large amount of the code has been adapted from GEC Master Edition (also known as DZDoom), while looking at the reverse engineered code and existing source ports of these games for reference. In addition to that, the mod is highly modular and contains many *optional* "enhancements" that deviate from the original experience. Depending on your preference, you can choose to play as close to vanilla as possible, or experiment and play with upscaled textures, PBR materials, flashy particle effects and other features that are common in other GZDoom mods.

Description

Intended to be played with PSX DOOM CE >3.8.0 or there will be missing resources. This is a placeholder map set that was included in previous versions of the main mod.

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Sigil
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totorb2x
totorb2x - - 3 comments

Thank you for this, How can we add music CDs from "Shreds" wad ?

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mattbratt11
mattbratt11 - - 28 comments

Since Sigil 2 was released for WadSmoosh, why not the same for PSXDoom CE?

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