Welcome to the official page for the "Fire In The Hole 64" mod! This mod brings the vibrant world of Geometry Dash into Celeste 64, featuring custom Geometry Dash faces on textures, Lobotomy Dash-inspired models, new dialogue, and an exclusive level named "Slopenheimer" with 6 hidden strawberries.
GitHub Repo: Github.com
Get the game this mod is for here: Maddymakesgamesinc.itch.io
Step 1: Download the Content.zip file from the releases section.
Step 2: Extract the Content.zip file. You will find a Content folder inside.
Step 3: Locate your Celeste 64 installation directory (where Celeste64.exe is located). Drop the extracted Content folder into this location, replacing all files when prompted.
Step 4: Modify the levels.json File:
{
"ID": "1_GEOMETERY_DASH",
"Name": "Slopenheimer",
"Label": "Fire in the hole!",
"Strawberries": 7,
"Preview": "Postcards/goggydash",
"Map": "Geometery Dash/test"
}
[
{
"ID": "0_PLACEHOLDER",
"Name": "Placeholder",
"Label": "This is a placeholder, the actial file does not have this",
"Strawberries": 0,
"Preview": "Placeholder",
"Map": "0"
},
{
"ID": "1_GEOMETERY_DASH",
"Name": "Slopenheimer",
"Label": "Fire in the hole!",
"Strawberries": 7,
"Preview": "Postcards/goggydash",
"Map": "Geometery Dash/test"
}
]
You're all set! Launch Celeste 64, and you'll find the "Slopenheimer" level available to play (if not check you have done step 4 properly), complete with all the new mod features. Enjoy the fusion of Celeste and Geometry Dash, and thanks for playing "Fire In The Hole 64"!
Modified content file for celeste 64. Merge this with the existing content file and replace files in destination. Modify levels.json to load the additional...