The development teams left much to be desired... but no more! Featuring new units, 12-fighter squadrons, realistic speeds of projectiles, updated and more-canon build tree, and changed hardpoints. Also, cut content such as planets and some units will be added.
Here it is. Go put on a new pair of pants before you download. Its not perfect, but it is certainly representative of the mod.
YES! I've been looking forward to this!
Good, Very good.
been getting good feedback (mostly) from Filefront.
Just need to stay focused, and get this bad boy done
Tell me when you get GC up and running then I'll give you some feedback
As of now, corruption tactical battles don't work (????) and there are a few units that stil don't want to show up... and others that want to duplicate themselves. The duplicates are all code-related, but the corruption...?
I dont know what you mean by corruption tactical battles, but I will keep watching this mod and when I can play Galactic Conquest with it I will download and test and send feedback. That is the only mode I really play though so untill it works there is no reason for me to download this mod sadly.
what I mean by corruption tactical battles is when you corrupt a planet with piracy, intimidation, or kidnapping, you have to to play a tactical battle to achieve the corruption. they do not load as of now.
I see, well I'm looking forward to you ironing out those few bugs.
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