Parasomnia v1.5 in the works! Coming...whenever. Don't know, but it's being slowly worked on.
July, 1883. Half-Rats is, as he usually seems to be; down on his luck and fretting for the future. One fateful night, he carelessly decides to drown his sorrows with strong libations - and he runs up a tab at a pub he knows he can't pay...Remarkably; Instead of a reproachful speech and coarse removal, he is instead told a tale he can hardly believe. A tale involving great riches, but even greater peril. If he was not so desperate, he wouldn't conceive of embarking on what could be a wild goose chase to locate a forgotten and virtually unknown town. Half-Rats' doubts were abated somewhat when the publican shews his utmost sincerity - albeit in a strange and effusive manner - and draws him a rude map.
"Thank the lord, for he smote that place from the Earth in '81. We lived, but most met their destruction the night that liberating conflagration visited freedom upon us. We're the last of 'em...There was a vault in the bank, large sums of money would have been stole away there, safe. We vowed never to go back, to keep that place a dread secret until tonight."
The seemingly mythical town in question is referred to as "Eminence". With no other hope to speak of, and fearing that this may be treachery after all; Half-Rats is still compelled to begin this peregrination to his "El Dorado" with weapons at the ready. But he'll find much more than gold and banknotes before his journey is through. All is not what it seems, and he'll find a living, livid hell to contend with...And the close of a dilemma he'd all but forgotten.
New Features:
- Brand new maps. Featuring several environments.
- Inventory items you can carry with you and use. Each with its own effects. you can carry up to 9 of each item on the planet.
- Lantern that requires oil to function.
- Monetary system. You can pick up cash and valuable objects in order to purchase items at stores.
- Man Brand-new enemies to contend with - Many with their own abilities and fighting styles.
- Mixed enemies that each utilize their abilities in a squad setting to take you down.
- 6 new period weapons.
- "Kicking" enemies and "Blocking" attacks during melee combat.
- "Half-Cat Cheroots" combat companion.
- Over 600 brand-new textures from scratch.
- New sounds!
- New music provided by my solo act, "Ague". www.facebook.com/agueforyou
Character Background:
Half-Rats – A somewhat educated gentleman who fell from grace long ago, but still retains a singular social fluidity and still holds fast to the moral compass of his upbringing, and has been known to rub shoulders with bad company, while also fraternizing with the upper class when he can – where some regard his kinship as a novelty at times. Likes his whiskey. He has a certain amount of mettle, and tends to show levity as a means of dealing with dire situations. He had heard the rumors of Eminence back in Detroit, and decided to embark on an adventure!
Weapons:
M1860 Cavalry Saber
.45 Colt SAA
Double-Barreled 12GA Coach Gun
Henry Repeater
Dynamite
Gatling Gun
Items:
Meat Pie (Health)
Dried Meat (Health, Armor, Damage Boost)
Whiskey (Armor)
Cocaine Lozenge (Temporary Invulnerability)
Whale Oil (Lantern)
Enemy Types:
Undead
Demonic
Toy
Beasts of Decay
Boss (Four (4) Freakin' Bosses, man!)
Powered by the Goldsource engine!
Heath Games is:
Half-Rats - Project Lead, 2D Art, 3D Art, Concept Art, Level Design, Writer, SFX and Music
OsirisGodoftheDead - Coding, Design Help
Shepard - Coding Lead, Conversion, Cleanup
CliffyV - Animator
ThanosHLD - Mapping, Writing Help, Level Design
Devan Miller - Resident VA
Netoxy - Modeling/Animation
"That moment when you realize you can't map in the daytime because your .wad is too dark..."
-Half-Rats
Chapters:
"My El Dorado"
"Road to Perdition"
"No Vacancy"
"The Bonehoard"
"Manor of Speaking"
"Poor Quarter"
"Trip the Light Fantastic"
"Final Showdown"
"Aftermath"
Check out these videos if you haven't seen them yet! We've got some big news! Redridge will soon be ready for a closed Beta test. You KNOW what that means. It means the full version will be released a lot earlier than anticipated!
I'm asking everyone to pump up the hype for this mod!
There's going to be EVIL, MAYHEM! Shootouts! SPOOKINESS!
For God's sake!
Get ready! We will soon be accepting Beta testers. Put your name in the hat now. Aside from that, I want to see if any streamers or journalists wish to get their hands on this beast early!
Redridge is a Half-Rats mod? Yes! A new version of the demo is out AND the "Beary Christmas" special is packaged with it? Yes! There's been a large amount...
I made a little Christmas map for all of you to enjoy! It'll be released when the clock runs out!
My last update was a while ago. I have wonderful news for you and, as usual - cool things to show you!
Okay, it's Parasomnia 2.0 now! Ya dig? We are taking a short recess from Redridge, which will probably be out in 2026, to work on that Parasomnia update...
Includes Qwertyus' fixes AND the "Beary Christmas" Christmas bonus map!
This is the lazy-ass final part of the TRUE story of half-Rats. The canonical one that was supposed to be the original game.
The revised version of the second part of the canonical Half-Rats story.
The real story of Half-Rats, as it was meant to be told.
Well, here it is...What would have been the final Half-Rats mod. Included are the first few maps, scripts, some models, an entire gameplay synopsis/story/guide...
Have it your way! With the Half-Rats SDK! Everything you need to make your very own Half-Rats adventures!
wonderful! could you update the steam version tho? to draw/use the new 25th anniversary menu. has a ton of benefits, like the widescreen fix and generally being a way better menu
We'll see about it. We just now finally got to getting the bosses to behave as they should.
Q4 2024?
Is released on steam in 2017, this is first public version in 2017 on steam
This might be a dumb question, but am I supposed to do something special to open up the constabulary sheriff door? After constantly searching around and looking at walkthroughs, I feel like I've come to an impasse. I've retrieved funds from the bank, got the key to the tower, and picked up the rifle from the tower, went inside the bar, and rummaged through the line of apartments. Am I just missing something very obvious?
Go to the barracks and look for a key on the board upstairs. Go through the door that the cop blasts open and starts shooting at you through.
is the teddyman coming back?
I was going to stick 'em in, yeah.
How's that chunky 1.5 update doing?
Chrismas 2023?
Still looks like its pretty far out. I dont know whats going on with it.
Hello? Is this mod still alive?
Eh...it's almost ready. Probably another two or three years?
67 years.