Kingdoms Collide is about fun and balanced online multilayer combat where a highly skilled player can always win the day, set within a beautiful fantasy setting. The player takes on a third person camera to enhance the melee combat, as to combat what we've found in FPS-camera melee games (where people run around like headless chickens unable to see their surroundings). Also, Kingdoms Collide is made to have a good range of player customization in choosing a unique weapons and skill sets that suit you - this also makes each player able to have unique role within their team hence enabling great depth in teamwork, tactics and strategy!
It's been a long time since our last new update, and since then Kingdoms Rise has progressed in leaps and bounds. Read on for details and how you can...
kingdoms rise - nearly in alpha!
Announcing -- Kingdoms Rise, A competitive multiplayer sword fighting game, the sequel to Kingdoms Collide. With our other games finally at rest, development...
kingdoms rise - full-time development begins
In our last post we told you that we intended to start up an indie game company to make some mobile titles as well as Kingdoms Rise; the sequel to Kingdoms...
kc dev's release mobile game + update on kr
The developers of Kingdoms Collide share their plans for the future including an iOS game and a standalone 'sequel' to Kingdoms Collide!
we're back! help make kc 2 a reality!
It's been a lot of hard work and we're actually releasing on time, download and enjoy!
kingdoms collide 'final' v1.0 released!
game-play video of co-op survival mode as well as revelation of the release date for Kingdoms Collide v1.0!
kc 1.0 release date locked in + video of survival mode
big progress made on implementing AI demons, new maps made for new player vs demon game-mode and more!
omg they're everywhere!
We reveal screenshots showing progress on a new map ( which players should find strangely familiar :P ) as well as new public player feedback polls and...
new map revealed + add your own spell in kc!
Showing the final new playable character coming to KC along with progress on new maps and more!
kc - om nom new content
Showing some exciting new advances in developing kc, working siege weaponry, another new playable character and more...
kingdoms collide progress update
Today we reveal a new race of playable characters coming to kc, see renders of the first new model + speed modeling videos showing the process of making...
creating a monster
I said I'd have proof that we're working and here it is, a peek at 2 of the new maps set to be included in the next version of kc.
progress on new maps
With our full time study and work commitments coming to a halt for Christmas, kingdoms collide is about to get a whole lot better!
coming back to life!
January through March Mod and Indie Game 2010 Releases.
a year in review - quarter one
A slow month of releases in March, but the quality is right up there. So why not check out what you might have missed in the March?
moddb video spotlight - march 2010
Recently the team has expanded to include our very own music composer Rich Douglas, here you can listen to his first original track made for KC! Also...
new team member and full v1.1.2 download
The hotfix to the bugs you guys have been going crazy over is finally here, hopefully we can all enjoy a good game of KC now without as much frustration...
kingdoms collide beta v1.1 patch released!
Kingdoms Collide release is here! Come join in the action.
sweet sweet release!
The KC teams show off ice magic, server files are released and a new IRC chat to celebrate the impending release!
chill out, the server files are here!
Instant Respawn dishes out some character renders and more in-game footage for Kingdoms Collide.
firing it up!
Today we'll start out will a brief overview of what kind of experience you can expect from the mod from lead artist Leigh Jackson.
intro to kingdoms collide
As eager as we are to simply release the game and have it out there in the open, we've decided that we have put in too much work into KC up until this...
kingdoms collide beta delayed
Some information on some changes to the MOD and a report on ongoing work leading up to the beta release!
kingdoms collide beta progress
A little guide on how to set up and compile your maps to work within KC (once it's released :P)
kingdoms collide mapping guide
The Kingdoms Collide Beta release date confirmed! new trailer video! new screens!
kingdoms collide beta announcement
The Modcast is back for another week of news, features and releases for you all to enjoy. In this weeks episode Brian is back as well as the new face...
modcast s02 e21
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