Hello, and welcome to the Aperture Science Advanced Combat Tactics Initiative!

Today, you and your fellow subjects will be testing developed, purchased, and acquired technology within
Test Chambers emulating real-world environments, to open up more opportunities for science and, in addition, further Aperture's defense contracting options.

Your main testing protocol will be an every-man-for-himself environment. However, in some scenarios you may
have to work in teams or complete an objective.

Finally, thanks to Aperture Science Organic Matter Regeneration and Neural Backup technology, you can
rest assured that any pain, disability, or death you inflict upon your fellow subjects is relieved of all
moral responsibility.

Good Luck!

Post article RSS Articles

So, uh, this. I kinda forgot I made a ModDB page for it.

I showed it off once a few months ago, and that was more or less the last bit of progress on it.
But due to my own problems and issues I just can't work on it any more, soo... Yeah.

Though I suppose it's no real loss in the end, most of this work wasn't even my own, just hacking together other people's work into something semi-useable, and that really shows with how not-useable and broken it all really is.

You can grab the runnable game files and the source code here if you want to either try out the most recent build before I dropped it or continue it yourself.

Just note, the multiplayer part of this multiplayer game is kinda horribly broken with barely working prediction and dedicated servers always crashing when playing it, but lan/hosting from the client works well enough.

So yeah... Sorry to everyone who was looking forward to this, but it's officially canceled now, with this being both the first and final release.

Oh, also, none of those bat files in the mod's folder work. Don't use them.

The future and eventual release

The future and eventual release

News 4 comments

Here I'm gonna talk about the current goals of the project, and what to expect when it eventually comes out.

Post comment Comments  (0 - 10 of 17)
Guest
Guest - - 690,334 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,334 comments

This comment is currently awaiting admin approval, join now to view.

psychpayload
psychpayload - - 33 comments

The file you are trying to download is no longer available.
This could be due to the following reasons:
The file has been removed because of a ToS/AUP violation.
Invalid URL - the link you are trying to access does not exist
The file has been deleted by the user.

Reply Good karma Bad karma+1 vote
GLaDOS_STEAM
GLaDOS_STEAM - - 4 comments

how download

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,334 comments

how download

Reply Good karma Bad karma0 votes
rjacobvogelfe3
rjacobvogelfe3 - - 4 comments

They are no longer available.

Reply Good karma Bad karma+1 vote
kyleraykbs
kyleraykbs - - 14 comments

If anyone is still interested about this I made a mod that ports the portal 1 campaign to multiplayer you can find that here if you want it Moddb.com

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,334 comments

its gone

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,334 comments

plzplzplz

Reply Good karma Bad karma+1 vote
ethan101au
ethan101au - - 6 comments

How is this mod going? I understand in Portal 1 the game crashes in multiplayer when getting too close to a portal, have you made it beyond that? I'd love to stay updated.
And I just saw, you fixed the crashing. Amazing. I love this!

Reply Good karma Bad karma0 votes
ethan101au
ethan101au - - 6 comments

I just saw it was cancelled ;(

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X
Tags