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Sleeper - Drifter Doomsday Weapon (Games : Sins of a Solar Empire: Rebellion : Mods : Sins of New Eden: Rebirth : Forum : Requests : Sleeper - Drifter Doomsday Weapon) Locked
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Aug 2 2022 Anchor

Need some help with the Sleeper Battleship Doomsday weapon. It has the auto cast enabled but never uses it on anything smaller than a Titan. I can manually target a Cruiser or Frigate and use the ability with wonderful effectiveness. But it will never automatically use it on a Cruiser or Frigate. I assume by design it cannot be used on a Citadel and that's fine.

If a fix cannot be included in the general release, perhaps someone might simply tell me how to get it to cast on Cruiser and Frigates? What would need to be modified in the .entity file?

Mukrat Gruesome


P.S I LOVE THIS MOD!!! I played EVE for years. I had to retire my accounts to "save my marriage" hehhe. So this MOD is really uplifting to me! I miss my EVE days.

Oh, and how bout a way to scuttle your salvage your own ships for resources? Cal it skuttling for resources so you can replace that Frigate with a Cruiser.

Edited by: mukrat

Aug 9 2022 Anchor

Hey Mukrat, glad to hear you're enjoying the mod!

We had a look into the drifter battleship DD issue and couldn't figure out why it wouldn't auto-cast on subcaps, particularly if it can be used against subcaps manually. There is a Sins issue however in that the more entities there are on the map (past a certain point), the more issues present themselves in the match (such as ships not warping at the same time as the fleet, long calculation times between fleets selecting targets, abilities auto-casting in general), we figured that it may have been the last one.

You can scuttle your own ships and structures for resources, by pressing the very bottom middle button when selecting the entity or by pressing Shift+S I think. There is also a tech that increases the percentage of resources you get from salvaging / scuttling, and decreases the time it takes to self-destruct.

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