Star Trek Armada was my first PC game, 2001 long ago. When GoG offered Star Trek Armada and other old titles, I immediately bought them and was back in the game. Star Trek Armada simply has an unbeatable charm. So I thought I'd try to make this game, which hasn't aged well, pretty and the result was this little project: Star Trek Armada Remaster. What is new and will be new: - Backgrounds for the Skybox, sprites (stars, nebulae, weapons, etc.) - the ship textures got a comic look, because the models/textures are very old and rather bad - adapted single-player missions, - some changes to the weapons without impact on the balancing, - fixed the presentation of the bridges (Enterprise and Defiant) and upscaled all textures of the bridges - new planet textures, repair of texture tiling, - Widescreen support (Star Trek: Armada Patch 1.3 Project, Doca Cola)

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Description

The Son'a are now stronger.
The mission was rather boring, no challenge, I think I'll reduce the Number of the Turrets or delete them completely.
The effect of the isolytic torpedo is a placeholder, I'm still thinking about what an adequate effect could look like, maybe I'll leave it as it is.