Introducing the latest mod to come to Legacy- The Aftermath. Star Trek Legacy: The Aftermath is the first mod of its kind, a hybrid mod unique in approach and creation. One part mod the other part tutorial, this mod not only offers a unique playing experience but also encourages the average user to take their game skills to the next level-teaching them how to go about creating their own game. Our current release is Aftermath 2.0 Jan 09 build with Add-on packs E and F. Our next release is Aftermath: Battalia Requiem
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Concept artwork: new logo/interface text | Locked | |
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May 15 2010 Anchor | ||
More concept work for today, currently Im in the process of a new logo. Still havent got far with the ensignia bit but the text I playing around with a few options. The Berratta Verge text is one sample, the Battalia Requiem sample below is another. I playing around with 2 distinct concepts; fire and ice. The Berratta Verge text fits in the fire concept and the Aftermath text fits in with the ice concept but the Battalia Requiem text is something different. I have two samples below: The first sample was the first one made as I was only playing around with things. The second one was when I was trying to apply an ice like effect to it and ended up coming with something else. The second one now fits in within the games concept: Heaven vs Hell. The first one though fits in with one of the concepts for the interface; a carbon fiber/red cybernetic highlights type interface (for anyone thats played Mass Effect 2, the Geth network thing but red and more sparse). A more darker styled interface The problem with Battalia Requiem now is finalizing concepts and bringing them together. |
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