ATTENTION!

In order to make the mod work properly it is obligatory to delete the file C:\Users\*username*\Documents\My Games\men of war - assault squad 2\profiles\*some numbers*\settings.set !

ATTENTION!

General information
Tanks only is a multiplayer modification relying solely on 5x5 tank battles. Each player has one tank in their control which can be one of 5 different classes. This mod features over 100 types of tanks which date back to the time period since 1939 to 1942 (another 100 tanks dating back to the time period since 1943 to 1946 are planned to be added to the mod later). All tanks are combined in Tech trees. Each player has to follow these branches from the earliest and weakest machines to the most powerful ones in order to progress.

Tech trees:

Hi-res version: click

This mod features a number of new unique gaming mechanics such as:
1) Upgrade your tank right during the battle by collecting trailers which spawn instead of broken tanks.



After choosing the tank class in the beginning of a round player will start the game using the weakest machine of its class. To obtain a more powerful tank player will need to collect trailers some of which are already located on the map at the start of the match. But most of them can be obtained only by destroying enemy team’s tanks. A number of trailers necessary to change your tank for a better one is shown above each tank.

2) “Consumables” or in-game bonus system.



After collecting a trailer several items can be added in player’s machine inventory. If activated they will temporarily boost different characteristics of the tank (it depends on type of that particular bonus you obtained, total amount of them in this mod is 8). For example, using a bonus you can increase tank’s mobility, durability of its modules, crew survivability, armour resistance or fix your tank without disembarkation of crew members.

3) Resource points.



Besides the key points there are resource points on the map. You can replenish your ammo or fuel there but in order to do this you will need to conquer and hold them.

4) AI in the MP battle

All teams' units besides the tanks (infantry and towed guns) are controlled by AI. AI also controls the tanks which were not chosen by the players which allows gamers to play in incomplete or unequal teams. AI is programmed to help players conquer points and destroy enemy’s units.

5) New damage system.

This mod uses a completely new machine damage system made from scratch. During this system development process the main goal was to minimally change this gameplay feature whilst making it more intuitive. New system fixes many issues of the old one:
- its functioning visibility is improved;
- damage accumulation system was added (each hit of a module increases the possibility of its failure in case of a new hit);
- hitbox detail level was icnreased in order to make visual and physical models of tanks correspoding to each other;
- mounted structural elements (such as wheels, boxes, shields etc.) hiboxes were added;
- the amount of elements, which can be torn off by a hit, was increased;
- HE damage mechanics was changed;
and a number of different changes was made.

Unfortunately, this mod can be launched only on maps designed especially for this mod and only in “conquest of territories” mode. These maps are marked in the following way:



For now this mod has only 3 maps but there will be more added in the future.

ATTENTION!

In order to make the mod work properly it is obligatory to delete the file C:\Users\*username*\Documents\My Games\men of war - assault squad 2\profiles\*some numbers*\settings.set !

ATTENTION!

STEAM LINK:

Steamcommunity.com

DISCORD:

Discord.gg

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Tanks Only MOD (low performance)

Tanks Only MOD (low performance)

Full Version 1 comment

Special version of the Tanks Only MOD for PC with low performance. Disabled spawn AI-infantry and AI-tanks. Point Control game mode only. Maps of this...

Tanks Only MOD v1.0.0001

Tanks Only MOD v1.0.0001

Full Version 2 comments

Version of November 22th, 2020. Have a nice game! :D

Post comment Comments  (0 - 10 of 16)
Guest
Guest - - 689,552 comments

This comment is currently awaiting admin approval, join now to view.

caridisiniid
caridisiniid - - 6 comments

How to change the language pls reply FASSTTTt

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Guest
Guest - - 689,552 comments

excellent mod, but can you create a campaign with the new units? to ask for reinforcement or something like that, we will see your opinion, greetings

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josephshultz
josephshultz - - 1 comments

Hello SNF !
If possible, can you add E-100 alligator (E-100 with twin mount 88 guns) for the German ? This is the tank i'm talking about :

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Guest
Guest - - 689,552 comments

Will be nice if you can add su-85b, including a direct fire anti-tank and an indirect fire field gun option, just like how su-76 behaves in Robz mod.

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SNF Creator
SNF - - 6 comments

It is easy to make, but for what purpose?

Reply Good karma+2 votes
Guest
Guest - - 689,552 comments

Think of it like a multi-role vehicle, both a tank destroyer with accurate
gun and a self-propelled gun with long-range but poor dispersion. Basically an up-gunned su-76.

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SNF Creator
SNF - - 6 comments

Why should I think so? Personally, I think of the SU-85B only as a light anti-tank self-propelled gun, not artillery.

Reply Good karma+2 votes
ArchKomissar
ArchKomissar - - 30 comments

because the gun used on su-85b is the same gun as the d-44 field gun. D-44 field gun was made to replace the ageing zis-3 as both an anti-tank And a field gun.Su-85b shares the same chassis with su-76m which permits a high gun elevation to be used as light self-propelled artillery.

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SNF Creator
SNF - - 6 comments

"the gun used on su-85b is the same gun as the d-44 field gun"
Oh really? Can I read about it somewhere?
"Su-85b shares the same chassis with su-76m which permits a high gun elevation to be used as light self-propelled artillery"
Elevation angle of SU-76 - from −3 to +25, elevation angle of SU-85B - from -5 to + 18 °. Hmm, I think we have a little problem here. Again, where could I read about the SU-85B as artillery?

Reply Good karma+2 votes
ArchKomissar
ArchKomissar - - 30 comments

Describing d-44 "The barrel was developed from that of the T-34-85 tank and was capable of firing 20–25 high-explosive (HE), armor-piercing, and high-explosive antitank (HEAT) projectiles per minute."Janes (1982), The American Arsenal, German Artillery of World War Two
t-34/85 uses d5t, while su-85m uses another version of the same gun 85 mm D-5S-85A

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SNF Creator
SNF - - 6 comments

The fact that these two guns were built on the same cannon absolutely does not say anything about their role on the battlefield.

Reply Good karma+3 votes
ArchKomissar
ArchKomissar - - 30 comments

su-76m is a self-propelled artillery, why not su-85b?

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SNF Creator
SNF - - 6 comments

You ask the wrong one. The SU-76 was indeed a self-propelled gun (assault gun), but the SU-85B was originally created as a light tank destroyer. Why so? I dont know. I did not design it.

Reply Good karma+2 votes
ArchKomissar
ArchKomissar - - 30 comments

But they use the same chassis, and that chassis permits a high elevation of gun, making every gun installed on that chassis an artillery. For su-76m, zis-3 is a field gun; for su-85b,d-44 is a field gun; for su-122a, ml-30 is a howitzer.

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SNF Creator
SNF - - 6 comments

Ok :D

Reply Good karma+2 votes
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