TW Millennium: Modern Warfar 1.6
Full VersionThis file contains the entire mod including the newest update 1.5.9.1 Replace any old files you still have with this.
Steam Workshop Page: Steamcommunity.com
Official Discord Server: Discord.gg
Installation Tutorial by TSJ: Youtu.be
With this Mod a new age of warfare has dawned in the world of Warhammer:
The Empire has entered a new age of technology and received new units, buildings technologies and much more.
This Mod is the first part of a project to rework all factions. We decided to release it here in the workshop to let people have fun with it and get more feedback from the players.
IMPORTANT!!!
To use the Imperial Skydestroyer, you must set the buildings quality setting to Ultra or High otherwise the game will crash in the loading screen!
If you use the unit size Large one of the three Imperial Light Tanks will not be usable after starting a battle in the campaign. This happens because the game tries to load something between 2 & 3 tanks and as a result one of the turrets doesn't spawn. To avoid this, it is recommended to use either the unit size Medium or Ultra .
THE UNITS
63 units are added to the Empire:
The descriptions of the units have been moved to a discussion thread, to reduce the textwall on the main site.
BALANCE
The stats of the units are orientated on the vanilla values, but due to their modern nature they may be considered slightly overpowered. (Especially the Tanks and Zeppelins!)
COMPATIBILITY
Since Update 1.6 overhauls the Empire as a whole faction, every other mod that adds content to it will most likely not be compatible and will require a compatibility patch. For other mods it is simply hard to predict, if it will be compatible or not. In most cases it is advisable to try the mod in question with this mod and nothing else activated.
KNOWN BUGS
CREDITS
Huge thanks go to MPD for creating some amazing unit cards and loading screens in the same style as the vanilla units.
This Mod wouldn’t be possible without Frodo45127's RPFM and the AssetEditor
I also want to thank Apache49 for providing descriptions for all new technologies.
The inspiration for the modern units stems partly from a fanfiction we recently read "An ISOT in Grimdark".
Some of the Assets in this Mod contain edited textures from ^1Shep^8ardov's EMPIRE HD Mod: Steamcommunity.com
Thanks go to Necrorise for letting us use some of his animations.
FAQ
Will you make a SFO / Radious / etc. version ?
The stats of the unit are based on vanilla TWWh3, but feel free to upload your own version.
Can I use your asset/mod in my own project ?
Feel free to use whatever you want (model, textures, etc...) for your own projects/mods.
What are your further plans ?
This isn't conform with the lore !!!
SUBMODS
Submod for recruitment in T1 Imperial barracks
!This mod is currently being reworked and will be updated later!
!This mod is currently being reworked and will be updated later!
Submod pour la Traduction Française
Submod for Chinese Translation/中文翻译
STANDALONE MODS
TW Millennium Imperial Skydestroyer Standalone
!This mod is currently being reworked and will be updated later!
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This file contains the entire mod including the newest update 1.5.9.1 Replace any old files you still have with this.
This file contains the entire mod including the newest update 1.5.9.1 Replace any old files you still have with this.
This file contains the entire mod including the newest update 1.5.9 Replace any old files you still have with this.
This file contains the entire mod including the newest update 1.5.8 Replace any old files you still have with this.
This file contains the entire mod including the newest update 1.5.7 Replace any old files you still have with this.
This file contains the entire mod including the newest update 1.5. Replace any old files you still have with this.
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Absolutely fantastic!!!!
Love this, this is the reason I am still playing total war.
S U P E R B !!!!