Twisted Insurrection is a critically acclaimed, standalone modification based on the Command & Conquer™ Tiberian Sun™ engine. It features a complete redesign of the original game, set in an alternate "what-if?" timeline where the Brotherhood of Nod was victorious during the first Tiberian War. Do you have what it takes to drag the shattered Global Defense Initiative out of ruin? Or will you crush all who oppose the will of Kane and his Inner Circle? The choice is yours commander.
Gatling Tower: Armed with twin anti-aircraft gatling cannons, the GDI Gatling Towers are capable of eliminating in-coming light enemy aircraft with ease. During longer battles when more technology is acquired, Gatling Towers can be upgraded with a powerful anti-aircraft railgun cannon which prove to be very effective against heavier enemy aircraft, despite their very demanding power usage.
Cost: 500
Primary: Twin Gatling Cannons
Requires: War Factory, Radar
Upgrade Cost: 900
Upgrade Primary: Dual Railgun Cannon
Upgrade Requirement: Technology Center
Awesome. ^.^
I like the whole idea of upgrading, but there is some trouble: It's generally a time consuming action. Every action must be preformed twice to build an upgraded turret.
Would it be possible to make the upgrade-building cost no time, so that you can instantly place a turret. Select the upgrade (and pay for it) and then place it on location. This would make the action of placing an upgraded turret easier, because it can be done at once.
Other then that, the turrets have a lot of nice detail and I would like to see them in action.
I don't understand what you mean when you say that it must be "performed twice". Vulcan, RPG and Gatling towers can all be placed instantly without having to upgrade them with a weapon (cause I and everybody else hated component towers with a passion) and the upgrade can be placed on a tower of choice which means the action is only performed once, right?
Whilst I have thought about making the upgraded tower a specific structure, I prefer it this way. It's hardly any more time consuming than what component towers used to be since the base structure for the upgrades instantly receives a weapon.
trust me, everyone preferes it they way you have done it man, and i can easily say i am speeking for everyone who has played tiberian sun as them god damd component towers made building up a quick defence for GDI nearly impossible, and you could rush a GDI base.
On another note have you set multiple levels of AI difficulty, and if so could you keep the difficulty of the current AI as a hard level as i liked it but some of my peers couldnt win, even i had troubles at first.
The AI has been drastically altered for Public Beta 4, no more impossible easy, medium or hard AI's.
It is still under a lot of construction, but it's definitely much better than it has been in the previous betas, I'm certain you and everybody else will prefer the newest AI over all other attempts.
Is this a mortar guy or something like that?
Siege Infantry (Or Mortar Guys, yeah), they have been available since Public Beta 3 Re-Issue.
cool, but will you add text to the pics or just leave them the way they are?
I like them how they are, you can add cameo text by choice in-game.
Gatling towers are looking amazing... great job... and i agree the way u make the GDI defense without placing component towers first... i hate them and i think everyone does so u did great job by removing them...
well its a bit tall sir,, how bout the walls? can we attach it to the towers?
I doubt it. That's a problem that's been in TS since as long as I can remember.