Based mainly on SRP v1.1.4 + Custom Gameplay Tweaks.
This cumulative patch updates this mini repack to v0.7. The latest version always contains all previous patches.
Vanilla+ Personal Mini Repack - S.T.A.L.K.E.R.: CS Edition
v0.7
This patch restores important vanilla functionalities and introduces minor visual tweaks to enhance the overall vanilla experience. The restored elements or functionalities are very important to the vanilla experience and atmosphere, so it's important to bring them back to really have a vanilla feel.
Enhancements & New Features:
- Improved Visual Consistency: The inventory icon for the MP5 has been updated to better match the world model used by the OSRM mod, ensuring a more cohesive visual experience.
- Vanilla Gameplay Restoration: Several key functionalities have been restored to match the original game experience:
* Enemies are now displayed on both the map and minimap for improved situational awareness.
* The grenade indicator has been restored to the HUD, providing valuable visual feedback on grenades in the player's vicinity.
* NPC detection sounds are once again audible on the PDA, offering helpful audio cues.
* The HUD now displays the NPC counter, ammo counter, and distance task counter for better information accessibility.
* The minimap shows the objective marker and red hit indicator for clearer visual guidance.
* The HUD displays the NPC counter indicator for a more comprehensive information display.
* Binocular functionality has been fully restored, allowing you to tag NPCs and receive sound notifications upon detecting them.
- Vanilla Experience Focus: To prioritize a more vanilla experience, the optional feature "Red hit marks invisible on HUD" has been removed. Players will now see red hit markers on the HUD as intended in the base game.
- Enhanced User Interface: A minor XML change has been implemented to hide the scrollbar in the talk menu by default, resulting in a cleaner and more streamlined interface.
- Updated Screenshots: The screenshots on the ModDB page have been updated to reflect the visual changes implemented in this patch.
v0.6
This update for the CS mini-repack focuses on further vanilla restoration, introduces a new quality-of-life feature, and implements a community-requested change.
Enhancements & New Features:
- Vanilla Gameplay: Reverted the grid cell size and weapon names to their original vanilla settings, providing a familiar feel for players.
- Improved Convenience: Added a new Sleeping Bag feature, allowing players to rest at any location within the Zone for greater flexibility.
- Community Feedback: Increased the radiation cure factor of vodka by approximately 40% based on player suggestions, enhancing its usefulness.
Previous Changes/New Changes:
v0.5
This patch for the mini repack introduces several enhancements designed to provide a more vanilla gameplay experience.
Enhancements & New Features:
- Increased Carrying Capacity: Aligned with vanilla values for a more balanced gameplay experience.
- Enhanced Health Regeneration: Healing functionality has been adjusted to match the more balanced level found in COP. This ensures a consistent health regeneration experience across all three STALKER games.
- Balanced Injury System: Bleeding and wound healing rates adjusted for a more balanced experience (matches COP).
v0.4
This patch delivers a set of improvements, aligning the gameplay experience with a feature present in the mini repacks for Shadow of Chernobyl and Call of Pripyat.
Enhancements & New Features:
- Vanilla-Style Health Management: This patch restores vanilla behavior for medical items and food, aligning with a more traditional gameplay approach. Here's what you can expect:
- Using medkits, bandages, and other medical items no longer penalizes your stamina, and consuming food items no longer provides stamina regeneration.
- Optional: Hide Enemy Hit Markers: This optional feature removes the red hit markers displayed on the HUD for mutants and NPCs. This caters to players who prefer a more immersive experience without visual confirmation of enemy damage.
- NPC Flashlight Toggle: This update enables NPCs to turn off their flashlights if they spot enemies, aligning their behavior with the SOC and COP mini repacks.
v0.3
This patch brings improvements to movement, visuals, and fixes a bug related to NPC revives in the initial release of this mini repack.
Enhancements & New Features:
- Faster Water Movement: From (WIP) SRP v1.1.5, this patch introduces the ability to move faster through water, potentially improving exploration and traversal.
- Improved Medical Supply Icons: The appearance of medical supply icons in the inventory has been updated to better resemble those found in COP.
- Fixed Medkit Revives: Addressed a bug where medkits occasionally failed to revive downed NPCs. This issue primarily affected non-critical gameplay and is now fixed.
Former inventory icons for medical supplies/New inventory icons for medical supplies:
v0.2
This update focuses on compatibility improvements for the InGameSubs mini-addon.
Enhancements & New Features:
- Updated InGameSubs Compatibility: This patch includes an updated version (v0.3) of the InGameSubs mini-addon. Visit the InGameSubs download page for detailed information about the changes here - Moddb.com.
Compatibility:
This cumulative patch can be safely applied to your existing v0.1 mini-repack. You don't need to start a new game to experience the updated features.