Save Zombie Zoo from destruction by navigating the puzzling chaos and returning the brains-loving animals to their cages.

Description

The introduction and first planned level of Zombie Zoo. Enjoy.

Preview
Zombie Zoo Chapter 1
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gkidcj
gkidcj - - 65 comments

yayyyyyyy

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Xylemon
Xylemon - - 2,677 comments

This shall be fun.

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Murdouken
Murdouken - - 317 comments

Downloading it right now, can't wait to play.

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Roble86
Roble86 - - 25 comments

Gameplay video would be nice.

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izzysinz
izzysinz - - 316 comments

Love the textures and models but the gameplay feels slightly lacking.
The boxing gloves attack is very simple and does not really require skill, so it would nice to see some attack variations like swings and jabs.
I experienced a lot of FPS lag in the cave area and the walkway to the bear cages could do with a bit of a rework as at the moment it looks raf to plain.

The boss fight was really cool but pretty simple again and after i defeated the Rabbit king my game crashed.

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semicomatose Author
semicomatose - - 24 comments

That crash is us sending a "startupmenu playendgamevid" command to play the outro animation. ZZ uses the Ep 1 engine so Valve's kinda hacked together way of restarting the engine to place the Ep 2 teaser at the end of Ep 1 was our simplest way of getting that video to play. If anyone has any pointers on how to make it less crashy (short of switching to OB engine) we'd love to hear them.

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tymaxbeta
tymaxbeta - - 1,059 comments

You can switch the engine id in the gameinfo.txt and use the episode two dlls, I am not sure how that works with your custom npcs but I am sure if you compile out your stuff with the ep two version it will work, and you just remove any ties to the episode two content in your gameinfo.txt, I did the same thing for a mod I am working on and it works great to play the .bik format, if you need any help implementing this shoot me a message. good luck...

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Klammy
Klammy - - 435 comments

OH SHI-!...

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Galifray5
Galifray5 - - 4 comments

I love the boss fight and the boxing gloves but how do you know when you are going to die, i cant see the hp

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kingmook
kingmook - - 11 comments

The HP should be the left round bar next to your aiming reticle.

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CrowSp2
CrowSp2 - - 165 comments

I like it ;)

See this please (Chapter One bugs):

AND MORE+

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kingmook
kingmook - - 11 comments

This is extremely helpful. Thanks a lot.

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CrowSp2
CrowSp2 - - 165 comments

You are welcome :D

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JeepLV
JeepLV - - 31 comments

Not bad, first chapter looks very interesting. Uniqe style, funny story and simple gamplay makes 1.chapter a good start. Looking forward to see more.And i hope you will somehow improve boxing glove(different punching posabillitys)or make more cool weapons. Bunny Boss FTW!

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TheGreatGonzo
TheGreatGonzo - - 2,969 comments

hmmm awesome but one problem:easyness it way too easy even the boss battle

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Glider4
Glider4 - - 101 comments

wehn i beet king bunny. i was sent 2 the main menu

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tymaxbeta
tymaxbeta - - 1,059 comments

already discussed by dear boy...

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darkenlight
darkenlight - - 20 comments

yay i hav bin waitn for thiws :D

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makapaka
makapaka - - 7 comments

this mod looks great downloading right now cant wait to see the bears :] :] :] ps bears are awesome

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Guest
Guest - - 689,556 comments

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