New DLC for 1428: Shadows over Silesia is on its way, aiming for a Q3/2024 release. This next chapter will take you deep into the realm of knightly tournaments...
Mod Which improves the colors and shadows of the game, the fighters are brighter and sharper in color, the portraits are Much better, Everything is done...
A developer of turn based strategy mods including Disciples 2 Rises of the Elves (Colors and Shadows).
Numerous bug fixes and lighting corrections, general code cleanup, and the addition of directional "eave" lighting.
In addition to minor bug fixes, this version includes directional lighting for moving platforms (doors and lifts) and non-lightbox windows. The latter...
This version includes "fuzzy" directional lighting for lightboxes ("windows" with texture lighting) and minor bug fixes. The modified lighting should...
This now works with bmplus_textures or SBrightmaps. The latter is in Brutal Doom already and so doesn't need to be added. Since the regex engine is written...
Several critical bug fixes, light size and placement based on brightmaps (placement not adjusted for two-sided unpegged textures yet), more light and...
This is mostly bug fixes, and some of those date back to original Relighting code. These include refactoring how patch files are read, correcting colors...
Improved performance, improved shadow alignment and sprite lighting, HSV parameters added to lighting routines
Many bug fixes and light optimizations for improved performance. Adds "bias lighting" to reduce sharp sector contrast used to simulate shadows.
Update that includes more dynamic lights, shading adding to lights, and bug fixes and code cleanup.
Initial alpha release. Compatible with flashlight plus plus. Recommend running with bmplus_textures or Sbrightmaps.
Maintenance release with bug fixes. Also includes rlassets that can create blurred shadows to work with sprites and/or models, including Voxel Doom.
Adds "blurry" shadows projected on floors and ceilings similar to wall shadows, performance improvements linked to shadow lifespan, other small tweaks.
Demo is out now! I hope you have fun with this little showcase!
Smooth shadow hotfix that fixes stuttering shadow animation when light sources are moving e.g. missiles.
Better performance and adds submenu presets for default, performance, and custom options
Adds more compatibility for BD, adds pitched shadows for decorative and missile lights
Adds texture lights for additional light, adjusts sector and sprite light levels for baked lighting.
Many bug fixes that improve the amount and accuracy of lighting. Better compatibility with detailed maps. Baked lighting has been separated from sector...
Adds self shadows to D3HDP Doom 3, Resurrection of Evil and The Lost Mission
Tenebra is an atmospheric puzzle game with rogue-like elements. Guide the hapless protagonist to the exit, but also keep in mind that he is afraid of...
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