Doom 64 Reloaded Remaster is a fully enhanced version of the Night Dive Remaster of Doom 64 for PC. It also goes by the names Doom 64 Ascension and Doom 64 RR
The previous version of this game that was created in EX... and now runs on EX+ is two years out of date. Being about 35megs... whilst this final version for Remaster is 53megs.
I personally have no plans to edit this final version so it will run correctly on EX+. Maybe some time in the future I will do so. If Gibbon.. the creator of EX+ has not done so.
BE AWARE THAT IF YOU ARE PLAYING THE OLD EX+ VERSION... YOU ARE NOY PLAYING THE FULL GAME. YOU ARE PLAYING A BETA VERSION.
Please read the description below for further details.
Reloaded strives to show what Doom 64 would have looked like on the N64 if it had not been restricted to an 8meg cart. Reloaded would need a 50meg cart.
The main campaign now has 44 levels.
With the addition of a 4 level speed-run challenge that replaces the 'Lost Levels'
There's heaps of new structural detailing and new textures. Sector based lighting has been used to cast shadows and to make horizontal soft lighting.
No additional lighting filters are used. This is everything the original engine could have shown you on the N64.
Maps are for the most part basically the same. Although you will find minor additions and changes.
There's a few extra monsters in places. Areas where monster became stuck have been corrected.
There's the occasional extra secret in some maps, an extra room or corridor here and there.
BE WARNED... all crushers in Reloaded are INSTANT DEATH! You can't tank your way through them.
There are quite a few silly secrets to discover. Nothing that effects gameplay. Finding them is the only reward.
The Hell levels now having three distinctive themes. NIGHT REALM, ICE REALM, FIRE REALM... and 'The Marshes' being Swamp.
In the original game the Hell levels had a mish-mash of themes. Some were more medieval castle, some more hellish temple, and some a mix of both.
So now, after completing the NIGHT REALM theme you will drop down to the Ice theme... and then down to the Fire theme. Like the layers of hell described in myth.
Which helps to break up the 26 levels of hell and make the experience a little less samey.
Some things that were supposedly intended for the original game, but cut due to time or file size, have been added.
Structures that were seen in Nintendo Power screen shots for example.
There was nothing really concrete to work with, just a few grainy images and some vague comments from old interviews with people that worked on the game.
Sprites have been reworked. Remaster doesn't do the fancy filtering of GZ Doom... so the sprites have been edited to achieve a glowing effect.
The main campaign has three different endings. Only the best will achieve their ascension.
This Reloaded version of Doom 64 includes a proper story. Told at the beginning 'after the title map' and then some extra story during the game.
Big shout out to the following... for sharing my passion for this project and keeping me inspired to continue it till the end.
IMMORPHER
STEPPSKIE
ZOYA
MEDEA FLOYEN
Fantastic stuff. I can't believe the amount of work this must've taken.
Last updated addressing a few minor bugs. And a new DM map added for you to wander around.
So unless some orrible game breaking bug is found. This is the final update. Enjoy
Does this work on Delta Touch? If so, how can I get to work? I really really want to play this, but I don't own a PC.
You will need a PC I'm afraid. No Delta touch compatibility for the foreseeable future.
Heck... even Xbox and PS4/5 players cant play this game lol
Thanks for the heads up man. That sucks though lol
I was about to download then i saw 3 comment above 😮💨 my phone suck....
You will have to start requesting that someone makes Delta Touch compatible with EX+ and once that is done... request Gibbon pull his finger out and make an up to date version of this mod for EX+... the one currently available is very out of date.
Ok 👌🏻🗿👍🏻