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Glyph in Open Alpha - Any experienced level designers up for some testing? ;D | Locked | |
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Oct 29 2020 Anchor | ||
Hi everyone. Some more details in case you are interested:Glyph is a colourful and atmospheric open-world 3d platforming game currently in Open-Alpha. In the game, you have to jump, bounce, glide and tumble your way through a series of levels in order to restore the ancient temple city. We hope to release the game on the Nintendo Switch by the end of the year. 🤞 Our Glyph demo here on IndieDB contains approximately 14 levels (of 78 in the full game). S If you are reading this part, then you are a champion. ;D Edited by: Bolverk-Games |
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Oct 29 2020 Anchor | ||
I got to the smash level than gave up.. 1. ball is a bit too hard to control Nice game btw, very catchy! But with these issues becomes annyoing like fast. Oh 1 more thing, u should vary music a bit! |
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Oct 30 2020 Anchor | ||
Hi Perok! |
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Oct 30 2020 Anchor | ||
I tried this too but it's not quite my style. It's supposed to be a jump'n'run but it's not. The scarab (the ball) never lands on a tile so you have to stop most of the time to prepare for the next jump. Is this intended or am I playing bad? Anyways this breaks the fun for me but it's not a bad game at all, it's something I would really buy, very good work on this one! As Perok said, you should add some checkpoints to reduce frustration. The mouse controlled camera is a tad too slow for me and there's no menu to adjust it. But since this is just Alpha I guess most issues will probably be fixed in the final version. Looking forward to see your final release! |
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Oct 30 2020 Anchor | ||
Hi Balex22 |
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