X-Wing Alliance offers the most in depth Star Wars deep-space combat experience on the PC. The game features a different style than the simpler Rogue Squadron series. X-Wing Alliance is a simulation, putting the player in a realistically balanced fighter craft that can blast holes in anything from a Star Destroyer to a TIE Interceptor. X-Wing Alliance has both multiplayer and a single player campaign that follows a family of smugglers getting drawn into the galactic civil war.
Hello everyone, Angel here with a TFTC update for you! As some of you may be aware, I've been working on a major rebalance project for Reimagined the past few months and I'm pleased to say its now ready for some public testing and feedback. As such, I've now posted a version of the Rebalance project for Reimagined publicly on our discord server and now I seek your help in playing it and getting some detailed feedback on the changes to see how it works out for you.
What exactly is changed you ask? Well every ship and station has had a balance pass on it to one degree in all aspects of its abilities, but most importantly their firepower and overall combat effectiveness. The rebalance seeks to make capital ships actually deadly, effective and cool to watch as they fight and also to give every fight its own individual flare or set of stats. This means all primary flyable Imperial fighters also have unique stats which define how they fly and fight to make them more specialised to the roles they were intended for.
For detailed information on what each ship or station can do now, I created a very large Miro board which details all the new stats with the change differences added when compared to TFTC v1.3.4 as it currently stands. You can view this board in our Discord server or in the description of this video. Please note this will most likely not work on a mobile device so view it on a desktop instead. It will probably take a moment or two to load and be sure you zoom out... a lot.
The rebalance also features a complete rebalance of Battle 1 under this new regime. All 6 missions have had various, sometimes significant changes to their combat and progression so these will need thorough testing. All the other battles have not had any changes and will likely be broken or unbalanced in some way. The exception here also is B7M1, Destroy The Protector as this mission also had a major balance pass under the new regime.
To install the rebalance, please join our Discord server for the link if you haven't already. I do this because I want feedback and Discord is the place for it. I need your honest feedback and suggestions as to what I've done and remember my core aim is to make gameplay more fun, varied and interesting as well as giving me the tools I've needed all this time to actually balance missions in a more fine tuned away that I couldn't do before. So its super important that as many of you as possible try this out and provide some feedback to me. I can't do this without you!
If you want some further details or showcasing of the Rebalance, check out my last livestream where I go into detail of each flyable fighter and demonstrate their abilities there. If all goes well and the overall response to the changes are positive, I will move forward with rebalancing the rest of the current Reimagined campaign, then I can finally go back to finishing the rest of the campaign off.
And that's it for this update, feel free to leave your comments otherwise I look forward to seeing you all in Discord. Until then pilots, fly safe.
Version 1.3.4 of the TIE Fighter Total Conversion is here with more bug/balance fixes and a handful of other new features and updates!
A quick update regarding the release of TFTC 1.3.3 and some issues that have cropped up we feel need addressing.
Here is the release of the 1.3.3 patch for TFTC, as well as other updates that have been happening since! This new patch will bring TFTC up to date with...
The v1.3.2 patch fixes a few critical issues that were discovered in v1.3 as well as a bunch of other fixes and balance changes. There's also an updated...
The 1.3.4 patch for TFTC. This patch mostly focuses on bugs and balance fixes and a handful of new things. You do not need any of the older patches as...
The 1.3.3 patch for TFTC. This patch introduces some new things, fixes bugs and does some balance changes. You do not need any of the older patches as...
The v1.3.2 patch fixes more critical issues that were found in 1.3.1 which severely impacted the Reimagined campaign in a negative way. This patch includes...
OBSOLETE VERSION: You do NOT need to install this patch separately, you can simply skip to the 1.3.2 patch The v1.3.1 patch fixes a few critical issues...
TFTC version 1.3 has finally been released! This version sees the all important GPU Ddraw update applied so in-game performance is now massively increased...
This is the complete version of the TIE Fighter: Total Conversion Remastered soundtrack. It has been reorchestrated from the original MIDI files by James...
you crazy son of a gun. you uploaded the patch..........my man......
I have played ALL xwing saga games. Xwing, Bwing, tie fighter, etc !!! I love this spaceship simulator and i,m waitin for a remake of this games with today tecs and graphs !! This will be awsome
Game doesn't work on my computer, Windows 7, any tips on what I should try?
I am looking for talented 2-d artists to create art for The X-Wing Alliance Upgrade Project Mod page. If you are a fan of this game, and star wars in general, you can apply here: Moddb.com Alternatively, you can send me a PM. Cheers :D
I'd play this game, any day of the week.
Wish I could have played some of the multi....
if u want to play multiplayer id be up for some, download gameranger and drop me a pm to arrange some MP battles :)
Wonderful game and it beats the pants off of the rouge squadron series, it's just that good even after 11 years
This game was the best flight simulator of star wars! But... not have a sequel :(
What happened to A Dark Prophecy?
I wonder why they never made a sequel. I mean really, you gotta give the developers some credit for doing good storytelling, in a flight sim! Not to mention the largest amount of Star Wars craft ever seen in a game. I'd love to see another one. Heck, I wouldn't mind 2 or 3 more. :) I said it once and I'll say it again, WHY HAS NOBODY MADE A SEQUEL???