For those who wants content for BW, you can still create weapons and other things.
The community will help into getting those in if there is a need to however.
No model rip off from a video game, you have to do the model or grab an existing one with a free to use license.
The best is to make your own animations and textures, if you want to create a pack, you can even with minimum knowledge.
I strongly advise creating original content, but if you copy something like a movie gun or something that's totally fine as long as it's not a rip from an existing game.
The discord servers are open and even if you don't know a thing you can try to learn stuff.
Texturing, modeling, animating, sound making, programming.
You don't need to be full part of the main team.
As long as you respect a few rules towards legality, your mod can have its place here.
So if you want to create something around BW you can.
Join the discord hoping to see you in there
Blade_Sword
Blade joined
I'm mainly a Mod poster and a model/animation maker of unofficial ballistic weapon packs. I do 3d models with blender and intend to make stuff for other projects. I'm also a big mecha and mainly a gundam fan; I love interactive FPS games. As a mod maker I did 1/Work on BW addons such as sergeant kelly's, TOWP, Ballistic pro and Herr Doktor's 2/Voice packs like the Duty calls announcer pack and ED209 Voice 3/The only mod I actually made with the help of good buds, UT2341 All the other mods that I actually posted aside of these 4 aren't mine. All I did is making them available to moddb as it's the most well known modding site to date, along with some other sites My main role in modding aside of helping to keep mods available with my own means, are: ->3D models without much of 2d as it's a weak point of mine. ->Compile audio, recording it and sometimes tweaking it ->Do 3D animation by extension of the modeling and rig the stuff as well. ->Porting them to UED (when it comes to UE2.5)