Hello there. Somehow I became a hobby technical artist with the help of some friends... to achieving their wacky imaginations on some decade-old RTS game engine. Because why not?
Open source patch, works for any mod + original RA3. Enables Physical-based-render for more realistic glass and metallic materials.
PBR shader patch is fully implemented, and new units for Psychic Partisan faction are added.
This patch enables Physical Based Render on most objects and buildings in game. More Metallic feelings and more accurate point lights VFX reflection...
Mainly to test new shaders, graphic improvements, APTUI, ect. New units are added too.
A new version released on April 8th, change log in description.
Recent update OCT.2 not yet translated but definitely playable.
能够轻易切换语言的版本。 已经翻译。 Now you can switch the mod's language easily, without having to replace the whole file again.
New faction "the Rose" added in May 2021. SACOM AI fixed. Just a demo, doesn't represent final content. 新阵营仅供测试版本, 不代表最终内容...
We're getting onto the right track. New files will override the old ones here. READ DESCRIPTION for change log. Last update: 2021 April 10
Flame tank is here. Tried a whole day for that fan-shaped AOE and we made it.
Ancient test version Made in May 2020. Doesn't represent our progress now.
Sorry for keeping you waiting, the new update is here now! (Plz read description)