Amnesia Redux Windows v1026
Full VersionHot patch to fix graphical bugs. ghost particles/black edges around parallax. A lot of prep changes for how meshes will be handled in a newer scheme...
This is a rebuild the graphics portion of HPL2 engine in DirectX12 for windows and Vulkan for Linux. These changes are based on the publicly available source from Frictional Games. This has gotten to a state where I can expect someone to easily play through the entire game.
There are some minor graphical improvements:
There are a list of things I want to do to HPL2, some of my ramblings can be found in the project issue tracker: here. I'm open to anyone helping if they want to submit a PR either resolving something I missed or working on new features.
I have some plans to build a new renderer next to the tweaked one but that might require a lot of additional planning. There are some early builds of the editors and tools in some of the new builds but there are quite a few things still left to be implemented.
pre-release builds can be found here: Github.com
I've only tested this with the base game so there is a potential for things not to work correctly if paired with another mod.
any problems can be submitted to this: issue tracker.
Installation:
this comes with a binary/shaders/dlls. installation just involves just dropping the amneisa binary with everything into your game folder with the game assets.
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Hot patch to fix graphical bugs. ghost particles/black edges around parallax. A lot of prep changes for how meshes will be handled in a newer scheme...
fix graphical bugs, ghost particles/black edges around parallax. Added back full screen support. A lot of prep changes for how meshes will be handled...
This includes an early release of the editor and Some graphical tweaks that should improve performance marginally
This includes an early release of the editor and Some graphical tweaks that should improve performance marginally
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Wow! this is really cool! Great job <3