doomcute
Full VersionA simple doomcute showcase for zdoom family source-ports. (tested on GZDOOM g4.11.3)
A simple doomcute showcase for zdoom family source-ports. My goal with this was to see what could be done with the basic sector system doom uses. (tested on GZDOOM g4.11.3)
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A simple doomcute showcase for zdoom family source-ports. (tested on GZDOOM g4.11.3)
A Doom 2 mod, compatible with several sourceports (GZDoom skulltag and Zandronum). Featuring 40 weapons, optional hires sprites, offline bots compatibility...
A Counter-Strike Mod for Doom, based on Condition zero. It includes almost all weapons, a buy nemu, some custom maps and several other features...
Play the classic doom 1 and doom 2 with the new doom monsters!
So... Another Brutal Doom fork that no one asked for? This mod is done from scratch and DECORATE+ACS coding.
Adds Pekka into the game so you can naturally select any demon, player, or other foe!
Rabid's Crap is back with a vengeance. Special changes abound for the 50th edition! Footstep sounds for all monsters, modified maps, new MP40 sprites...
Is there a universal gameplay mod where the term "DoomCute" puts Faces and Limbs to everything that is not a Living Thing?
Faces and Limbs may apply to the following:
Weapons
Ammo
Items
Powerups
Decorations
Artifacts
Keys, Locks, and Chests/Lootboxes
The only things that don't qualify are:
Blood
Gore
Corpses
That might be a more DoomCute version of the famous Run 4 It mod by Cherepoc.
And now, the objects gain faces and limbs!
I want to make a map with a setting like this that actually has gameplay. Should I?