Hello,
I dig soundtrack music quite alot, it helps me when Im doing mod work or overall just arting ´n farting around. So for all of my soulmates out there who happen to enjoy soundtracks, we released a proper mastered version of Flesh´s main pieces, including cover art for a burned cd or such.
Here´s the much praised (Im not exaggarating, it is) soundtrack , give it a listen.
On other news, work does continue on the updated version. Not much will be new, apart from configurable keys and subtitles for the dialogue, oh and fixing some bugs in a few levels. Visually, Im not really touching anything, its good enough as it is. Besides, I got my hands full with Visage. Expect some cool media there in the future. But yeah, if there´s anything you´d like to see in the updated Flesh, some level bugs you´ve encountered etc, leave a comment, and I´ll see if I have the time to work it out.
So, ´till future updates. Enjoy the soundtrack and once again,
thank you for playing the mod and leaving comments, good or bad!
-Henri
Not only did we make it to the Top100, there´s also a fair amount of Flesh articles all over the internet, which Im really happy about. Keep em coming, because we love to read these. I´ll add to the front page whenever more comes.
Nightmaremode.net <- A Review, great one
Resolution-magazine.co.uk <- Review of Flesh, I really liked this one
Halflife2.net <- Interview with me at HalfLife2.net
Podcast17.com <- A LONG interview on podcast release, both me and Jesse are there. This honestly was the hardest part about doing Flesh (with my thick accent =D)
Moddb.com <- Rawket´s review of Flesh, thanks!
PS. German audience, do get a copy of the next PCGames-magazine when it comes out.. It might have Flesh in it, I want to know. That´ll be cool.
The mod remains rather buggy. If Flesh looks weird on your PC, like you have "black holes" and sort of an blurry image on the mod, you´ll just have to force Directx8 on the mod. This happens by adding "-dxlevel81" into the launch options, which you can find here: Steam interface -> MyGames folder -> Right click on Flesh -> Properties -> Set Launch Options
We share our thoughts on how the release went and what we will be bringing to you in the future. Also, top100 mods of the year.
Flesh version 1.0 released download link, information about our future, and MOTY competition.
Its been a while, but we´re still going - and on schedule! To prove that, there´s a new trailer and a release date. Yay!
Things are going smoothly again, worked on some new characters, polished thru all the levels, working on the final stuff (audio)
In Russia Flesh is scared of you! Skip3R worked out a translation of the written papers and the messages.
Hello, So I promised to Flesh´s fans that I´d release the plans and documentations on it. Sort of a making-of-Flesh. This is pretty much all of it...
Here it is, all the main music in proper mp3´s Also, cover art is included
Extract this into your Flesh directory, it replaces the laboratory level with a working version. Deeply sorry about this, the lab is so complicated entity-wise...
For all you installer haters, here´s a pure zipped folder you can extract into: "Steam\steamapps\SourceMods" After that, remember to install the "SourceSDK...
The idea here is, if you have framerate issues, this patch takes most of the particles and shader effects out. Extract the contents into Flesh´s mod...
I'm still playing this mod every winter since 2009. I really hope the people that worked on this are in the industry make great games. Hopefully we can get an OrangeBox engine update with some tweaks for the 15th anniversary :)
The unique and atmospheric project... its should be more popular than it is now.
As it turns out, when I had scanned the install application, it has been revealed that it has a malware component detected.
Virustotal.com
Malware.Heuristic!ET#83% (RDMK:cmRtazpRwd6UoZxL4hDozdOK81q+)
Hey there! Pretty cool mod! Here's part 1 of a let's play I'm making. Feel free to use the footage for whatever!
This mod has really stuck with me. Flesh is just so unique compared to other Source mods from that era. The controls were crude which somehow added to it, the voice acting was corny, the graphics were outdated but pretty at the same time, the music was perfect and the atmosphere was as thick as peanut butter.
I don't know why, but every once in a while I still catch the spooky music playing in my head and it makes me think about when I was a little kid getting excited to play the cool new mod I found.
Downloaded the mod, Blair in Chapter 2 does not move and stands still, if I walk up to him he does not respond. Kind of ruins the atmosphere if we have this big bad guy who wont move or chase you, possible fix for this?
type "maps *" in the console "`" and make sure it's enabled in the options settings. Then type "map mapNameHere" to reload the map. That may fix any AI not loading issues.
try typing notarget in console
Ayyy that worked, thanks!
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