Counter-Strike: Condition Zero Source Unified++
First Person ShooterThis mod aims to unify both condition zero in the source engine, making new additions, re-additions (re-adding cut content) and improvements in general...
The main objective of the game is to capture the other team’s fort. Two teams face off on a semi-large map consisting of two forts facing each other. Each team’s fort is where they will spawn. Players will spawn in the Barracks. Players have unlimited spawns. Once the barracks is destroyed, there are no more spawns. Each fort is surrounded by walls and battlements, with a gate being the point of access to it. Players will have access to an assortment of modern and old weapons to bring war to the enemy, as well as buildable siege machines, craftable weapons, and spawnable NPC’s. All parts of a fort can be destroyed with enough firepower. In order for the team to be successful, they must act towards the same goal. Different methods of attacking the enemy team’s fort have their effectiveness magnified by more team mates cooperating with each other. Tasks can be assembling a horde of NPC's to charge, building siege weapons, and many other options.
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This mod aims to unify both condition zero in the source engine, making new additions, re-additions (re-adding cut content) and improvements in general...
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