Mega Asset Pack 1.0
Prop ModelMega Asset Pack (MAP) is a pack of assets for the S.T.A.L.K.E.R. Series SDK.
Mega Asset Pack (English)
Q: What is it?
A: Mega Asset Pack (MAP) is a pack of assets for the S.T.A.L.K.E.R. Series SDK.
Q: What is the goal of the project?
A: Expand a set of “canonical” assets using the resources created by GSC for singleplayer and multiplayer maps, as well as my own work (which do not deviate from GSC art style). Part of the content - not only from the release but also from the old builds (slightly refined and sorted on folders).
Q: What is included? (1.0)
A: In the objects directory - models for Level Editor in .object format. The Textures folder has all the necessary textures for models, as well as new decals in the decal_map folder. All materials and shaders are configured in models; Trees are LODs (LOD textures are also included). There are also bumps for all new textures.
Q: What part of the trilogy is MAP for?
A: It made for the Call of Pripyat and Clear Sky. It probably works with SoC too, but you need to copy missing CS-CoP textures.
Q: What are the conditions of use?
A: The only condition is mentioning in the credits. Enjoy it!
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Mega Asset Pack (MAP) is a pack of assets for the S.T.A.L.K.E.R. Series SDK.
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Hello! Probably, the new version of MAP will include not only new objects, but also .ogf models and even more decal textures.
I don't know when it will be published, but hopefully this spring. Everything depends on warm (or not so) reviews of my work. :)))
Why uploaded the original rawdata to ModDB? %)
There`s no rawdata, дідо, час пити таблетоси
Відверто підсовує моделі з оригінальної rawdata та вихідників і не соромиться. Ти ще б повідомив що це тесовий рівень йолопе!
Hello! 105 models are ready for use. That's all I planned to include in the v1.0. In the next few days I will record a video demonstration and then I expect to release the first version soon.