The main key features of the modification are:
• Total reworking of the entire balance in the game: weapons, enemies, bosses, equipment on levels

• Rework and additions to the gameplay on all levels. As well as many more epic battles and unique gameplay situations!

• over 80 secrets! Almost all of the old secrets have been reworked, as well as many, many new unique secrets, placed in new and old locations on the levels, which now contain not only armour and ammunition, but also all sorts of fun things to keep the player from getting bored!

• The music is a matter of taste, but in many places it has been updated, mixing orchestral compositions and heavy rock'n'roll!

• The tarot cards have also undergone changes. The pack of cards has been reshuffled, and the tasks to get them have been changed a lot, and you are presented with a nice challenge instead of a chiselled nightmare like in the vanilla version!

• Painkiller is a very buggy game, especially its Overdose campaign. But a huge effort has been made to fix a lot of bugs, from gameplay bugs (doors not opening after the end of the level, crookedly placed objects, wrong monster counting) to scripting bugs, to increase the stability of the game and minimise the number of crashes as much as possible.

And how can we do without a few new gameplay and not only features!

• All weapons now respond to the player's camera movement

• All two-handed weapons now show Belial's left hand.

• all weapons have their own unique picking animations, fixed weapon picking icons, idle animations, added new weapon picking sounds, improved weapon position on the screen

• Q button to change to the last used weapon. Useful stuff, don't forget to use it!

• if a level has a task to collect something or perform some action - a counter will appear in the right corner of statistics

• sounds for some monsters have been updated so that they do not repeat and were more expressive. Some of the personal were voiced personally by the author of the modification!

• Belial's lines system is now working properly and he says ALL the unique lines as the levels progress, which I bet you haven't heard before!

• But if you don't like the talkative Belial (no-one is judging you) - you can always disable his voice in the game settings!

• The sounds of monsters gibbing have become many times juicier! Not only do a large number of enemies have their own unique, juicy gib sounds, but now they sound much clearer thanks to the sound output in 2D space (by default). But if you don't like it, you can always revert to the good old 3D sound.

These are not all of the documented changes, but some of the most key ones. I hope you are having as good an experience as possible while going through it!

The installation principle is as follows:
1. Download the archive

2. Delete the Data folder in the game folder at the following path: YourDisk/Steam/Steamapps/Common/Painkiller Black Edition/

3. Unzip the downloaded archive to the same path and enjoy!


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Painkiller Reloverdose

Painkiller Reloverdose

Full Version

The installation principle is as follows: 1. Download the archive using the DOWNLOAD button 2. Delete the Data folder in the game folder at the following...

Post comment Comments
Guest
Guest - - 693,354 comments

Cerberus dies after killing all the enemies. Is this normal?

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Smoshed90 Creator
Smoshed90 - - 1 comments

Yep, it is. Unfortunately, the original Cerberus has terrible animations and very bad code that I couldn't get on board with. I realise its current helplessness is still questionable, but for now it's the best I could do without leaving the original squalor in the face of a good campaign.

Reply Good karma+2 votes
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