A faithful port of Macintosh Wolfenstein 3D to PC using the Wolf4SDL base, this mod brings you some vintage Mac gameplay and prepares the ground for future Mac mod ports.

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Eight more flatulent scenarios. Don't worry, these are the last ones.

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This is the final WolfenFart update. Next up should be Andres Vialpando's scenarios. But for now...

WolfenFart 3 (Second Encounter) by Taya consists of four very small scenarios. Castle Fartenstein - one map with mostly narrow corridors and two big battles at the end. Escape from prison x - two maps, you'll have to make do with very limited resources in the first one. Grosse family reunion - one map, a lot of one-tile passages again, also the title is rather self-explanatory. Lastly, Nazi City - one map, the scenario emulates a city by having you fight inside small wall blocks ("houses") surrounded by landscape textures.

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WolfenFart 3 (Second Encounter)


WolfenFart 4 (Second Encounter) starts off with a bang. Hotel Hitler comes with a total of eighteen maps! Unfortuantely this doesn't mean you get a lot of bang for your bucks, as the levels rather quickly lose focus and become very short and simplistic in the extreme. A quick clean battle and (especially) Days of the future past have more meat on them - better combat, more interesting room designs and all - but they're both single-level affairs. Finally, Holy Crapenstein offers three maps where you walk in mazy corridors and shoot enemies lying in ambush. Spoiler: at the end you fight Hitler. Sorry.

===CREDITS===
Taya.

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WolfenFart 4 (Second Encounter)



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