Zoralar: Volcanic Asteroid by Fiodis was his first official map he made in his Battlefront 2 modding history. It is easily THE best first map someone could have made. This map features a hero assault mode, capture the flag mode and regular conquest modes. I TAKE NO CREDIT FOR MAKING THIS MAP. ALL CREDIT GOES TO FIODIS ALONG WITH ANYONE HE CREDITED IN THE README.
DESCRIPTION IS FROM README:
ZOROLAR: VOLCANIC ASTEROID
This is my first-ever- map, so I hope it doesn't crash. I dont' see why it should, but you never know.
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Anyway, for those who actually read ReadMe's:
Zorolar was once a planet whose sun has long since gone supernova. Now it floats dead in space while the last bit of radiation in its core warms a dying planet.
GCW:
The Rebels have discovered this planet/asteroid in the Outer Rim and have established a small mining operation to extract ores from the cooling magma. The Empire has learned of this operation and, naturally, has come to shut it down. Unfortunately for them, they couldn't spare too many cargo ships, so the Imperial's camp might seem even smaller than the Rebel Alliance's.
CW:
No story. Just a little Clone Wars addon. (See the CW Conquest note).
Modes:
GCW Conquest: Play Conquest in the GCW era. Self-explanatory.
GCW Hero Assault: Play Mos-Eisley style Hero Assault (mostly - see NOTE ON THE NAMES).
CW Conquest: This is the part that might require an explanation.
CW Conquest is meant to be Hero Conquest. Play Conquest with hero-type teams and all that. The units in this mode are custom. (See NOTE ON THE UNITS).
To install:
Go to C:Program Files/LucasArts/SWBF2/GameData and make an addon folder there if you don't have on. Then, copy and past MBP into your addon folder. Congrats!
Credits/Thanks: So, once on an RPG server I thought of making a map. And I called out to my friends there, "Hey! I'm making a map! Does anyone want some custom units?" And they gave me plenty of suggestions, some of which I was unfortunately unable to include due to my limited extent of modding knowledge. (Couldn't get the HARO unit to work in-game, sorry, Dragon; and a lot of the ones you asked for, Fallen, I couldn't get in either. But hey, this is version I.) So, first on the Credits/thanks list, thank you,
Hero_Unit, (Jedi)Ldr.Fallen, MetroidNut, Omega, DarthVader'sCat, and Benndack.
I did not make all of the props/units in the map, of course. Thanks goes to the following:
Conversion Pack Team - For the ARC LA-AT Pinguin/Aman - for the Clone Assassin model (Shadow 21) 666rulerofclones - for converting the BattleFront 1 EMP grenade assets ARC_Commander - for the skin template for the Clone Assassin model Falco - the Clone Assassin's Vibroblade models Master|Rancor aka MetalRancor - helping Pinguin remove block from the Clone Assassin's COMBO file Caleb1117 - various props used Squipple/Eddie - Various props used Redline - for the dead units props PhantoM - for the MacGyver skin
Thanks also goes to the GameToast Community for answering my million and one questions abou modding. Thanks!
It is altogether possible that I have forgotten someone here. I don't ahve a good memory for this sort of thing. I apologive ahead of time to the modder whom I forgot, and thank you for your contribution.
NOTE ON THE UNITS - Units I had not been able to include (but will try to in version II) - HARO, Caedus, Tahiri, Starkiller, Grefty, Commander Dak, Jaina Solo. And more.
NOTE ON THE....er, thing - One of the stormtroopers assigned to go to Zorolar was unfortunately wearing some sort of magnetic device in his armor. When he landed, the device activated and snapped him to Zorolar's magnetic field, breaking his neck. Now his corpse is being dragged across the ground. Sorry about that, I'll try to get him out in version II.
NOTE ON THE NAMES - Due do some strange ciRcumstances, a few things have escaped from the CW Conquest mode into the Hero Assault mode. For instance, Yoda has been replaced, accidentaly, by an identical Magma Gremlin. How he got there is beyond me.
Additional Photos of Map & Custom Units: