In a Ukrainian town wrecked by tragedy, young Alex must flee its haunted streets. The main character is a boy, who lost his family during 25.02.22-31.03.22 attacks in Bucha. As he journeys, he meets townsfolk, who require his help. Alex helps them, uncovering the town's sorrowful past and moving forward. As much people he helps as soon he gets to his final destination. The mood of the game is calm and heartfelt. !No violence! !No blood!
Hi, IndieDB community!
Welcome to the fifth article of our game: “Bucha 2022”. Today we are going to talk about our game's user interface.
If you want to find out more about our game, check out the first article on our indieDB page.
First, we started by creating a flowchart with all the screens we wanted for our game.
After that we started researching to create the visual design of our game, choosing the color palette and typography. And we arrive at the following image:
Some examples with colors and typography:
Finally, after this work, we created a prototype version of the UI, and you can test it here. Please test it and leave us your opinion. Thank you.
That's all for this week. See you next week.
RAZOM Games Studio
Here we bring you Bucha 2022 first test build, available on the Itch.io page
Here we bring you Bucha 2022 levels Thumbnails, Sketches and Colour Studies.
Our fist post: The upcoming game Bucha 2022 is a 2D Top-Down single-player puzzle-solving game.