AccuDeathV1.0
OtherAccurate player deaths based on means of death. Imp fireballs and lava floors burn player to a crisp. Rockets always gib and monster blood colors are...
Accurate player deaths based on means of death. Imp fireballs and lava floors burn player to a crisp. Rockets always gib and monster blood colors are fixed.
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Accurate player deaths based on means of death. Imp fireballs and lava floors burn player to a crisp. Rockets always gib and monster blood colors are...
This is a little modpack that adds weapons & enemies from "Delta Force 1" & "Delta Force 2" games (made by NovaLogic). Also special levels made for these...
Rabid's Crap is back with a vengeance. Special changes abound for the 50th edition! Footstep sounds for all monsters, modified maps, new MP40 sprites...
A famous horror themed version of Doom for Prboom Ray Traced sourceport.
So... Another Brutal Doom fork that no one asked for? This mod is done from scratch and DECORATE+ACS coding.
I got annoyed with GZDoom not having an option for colored blood. So I created this.
Realistic city project in doom (gzdoom) Create a realistic city in Doom by fully exploiting the resources it offers. The map is being built in gzdoom...