This is a reupload of Doom's Mod Merge: Preacher Edition but with my own personal tweaks to make things more fun

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DMMPE - Tweaked

DMMPE - Tweaked

Full Version 2 comments

This is the good ol' Doom's Mod Merge: Preacher Edition along with some personal tweaks. Feature list: -Save corruption bug fixed -SoC HUD restored -Artifact...

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SixHundredCorpses
SixHundredCorpses - - 122 comments

This mod is very stable. I played for a whole three in-game days without a single corrupted save. For comparison, my two playthroughs of DMM: Anon Edition both ended in a corrupted save and I only played for an in-game day or two.

I only experienced one crash while playing, something related to the render .dll files. I think it had something to do with AtmosFear. It was not a big deal. I just relaunched the game and it worked fine.

I did notice one strange thing, the ground texture in the northern part of the power plant is glitched. A huge piece of the ground is pitch black. That was the only bug in this mod I encountered.

Good work on this, UberMedic!

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UberMedic7 Creator
UberMedic7 - - 31 comments

Thank you. As for that last thing, im not aware of it since i rarely go to CNPP. Probably faulty texture (?) so try experimenting finding which texture is it and remove it, game should use the default one then.

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SixHundredCorpses
SixHundredCorpses - - 122 comments

I think it's definitely a faulty texture, probably from the texture pack the original DMM:PE uses.

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