Wellingtoncrab has built an enormous city mission filled with intrigue for his first ever Dark mod mission release! Do not miss this one!
"Carry the light of the Builder, Brother. Unto its end."
-Valediction of the Devoted
"What year is this? Am I dreaming?"
-Plea of the Thief
Dear Iris,
I am old and broken.
When we were young it felt like the words came easily. Now I find the ink has long dried on the pen and I'm as wanting for words as coin in my purse.
I can tell we are nearing the end of the tale; time enough for one more job before the curtain call...
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-Installation-
Download and place the following .pk4 into you FMs directory:
Iris Download
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*Thank you for playing. Iris is a large mission which can either take as quickly or as long as you are compelled to play. I hope someone out there enjoys it and this initial release is not completely busted - I tried the best I could!*
*Iris both is and isn't what it seems. If commenting please use spoiler tags where appropriate. If you are not certain if it would be appropriate a good assumption would be to use a spoiler tag*
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WITH LASTING GRATITUDE:
OBSTORTTE - Whose gameplay scripts from his thread laid the foundation which made the mission seem like something I could even pull off at all. Also fantastic tutorial videos!
DRAGOFER - Who built upon that foundation and made it shine even brighter! And whom also provided immeasurable quantities of help and encouragement the past couple years on the TDM discord.
ORBWEAVER & GIGAGOOGA - For generously offering their ambient music up for use.
EPIFIRE - Who lent me his fine trash and trash receptacle models.
AMADEUS - Who was the first person who wasn't me to play the damn thing
TESTERS AND TROUBLESHOOTERS:
AMADEUS * DATISWOUS * SPOOKS * ALUMINUMHASTE * JAXA * JACKFARMER * WESP5 * ATE0ATE * MADTAFFER * STGATILOV * DRAGOFER * KINGSAL
- What can I possibly say? Playing this thing over and over again could not have been easy. Deepest thanks and all apologies.
-=THANKS TO ALL ON THE TDM DISCORD AND FORUM=-
==SEE README.TXT FOR ADDITIONAL ATTRIBUTIONS & INFORMATION==
HONORABLE MENTION:
GOLDWELL - If I hadn't by chance stumbled into Northdale back in 2018/2019 I would probably still be trying to get this thing to work in TDS, which means it probably would not exist - though more details on that in readme.
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Boring Technical Information:
*This mission makes use of volumetric lighting in several scenes. While optional if you wish to see this feature enable the "maps" lighting model and I recommend you also disable image sharpening. If you do not like the effect or are concerned about performance use stencil shadows*
*Iris is a performance intensive mission and I recommend a GTX 1060 or equivalent. I find the performance similar to other demanding TDM missions on my machine, but mileage may vary and my apologies if this prevents anyone from enjoying the mission.*
*Iris heavily modifies the behavior of AI in the game, how they relate/respond to each other and the player. So they may act even stranger than they do typically in TDM. Feedback on this is useful - as it can potentially be improved and expanded upon in future patches.*
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This is my first release and it has been a long time coming! If I forgot anything please let me know!
-=- V 1.1 update:
Change log:
Carry the light of The Builder, unto its end.
-=-
V 1.11
* Small fix for Moon Manse readable
Average
91 vote submitted.
kin on the official forum said:
"30 minutes in the mission and I have to say:
If Looking Glass Studios decided to make "thief 3" it would look like this fan made mission. Congratulations you are a true artist."
Forums.thedarkmod.com
I don't usually comment fan missions, but this has got to be the best one I have played! It felt like Thief mixed with Skyrim and GTA gameplaywise, really look forward to more missions from the author, best of luck!