Cosimo 'Akom74' Pederiva is one of the Q3 community's best kept secrets. He's been mapping for years, with his finest work being found in OpenArena, but...
Rich_is_Bored's demonstration of how one can use complex projection images in ambient lights to achieve a light-mapping effect. ( Based on Lunaran's Quake...
This is the early version of blitzkrieg3, found in the OA repo and some of my mappacks as blitzkrieg2. It has been given a bit of a liftoff, some FX...
Mortem Desino's implementation of Unreal Engine style "Detail Textures" using the Doom 3 \ TDM engine
Now that The Dark Mod 2.12 is out, we are hosting a contest to celebrate our 15th Anniversary!
Fidcal's "startmap" an example mission pack with the majority of TDM mission features implemented so that mappers can become familiar with standard setup...
A small demo of an "Interior Mapping" shader used to fake interior views through windows
A new gameplay design that tracks damage or augmentation to the player.
An item that can be added to missions to allow the player to disguise themselves as another AI from the same "team" or a friendly "team" to other AI
The entire Darkmod 2.12 download in one archive. No need to run tdm_installer.
An early look at the Training Mission update intended for inclusion in 2.13. Vine Arrow demonstrations, EFX Reverb, Volumetric Lights, Performance optimizations...
The Dark Mod 2.12 brings incredible performance gains, Smooth controls, a new Turret entity, and a full set of AI subtitles!
Half-Live is a mod designed to pay homage to two legends of the fps genre. Quake and Half-Life. Focused on combining the chaotic casual combat of half...
Updates to blitzkrieg3, including support for the OA3-exclusive gametype Possession.
Updates to am_underworks2, including support for the OA3-exclusive gametype Possession. Released as a standalone map.
The entire Darkmod 2.11 download in one archive. No need to run tdm_installer.
A Frensel Mod package for TDM 2.11. It enhances the 3D depth of scenes and makes metals, wood, and skin look more realistic.
The Dark Mod 2.11 arrived to refine the improvements made in 2.10 as well as fix lots of longstanding old bugs and game-play issues. This is primarily...
An experimental version of "The Caduceus of St Alban" for testing purposes. Changes not yet approved for official distribution.
Here is an updated fresnel mod that uses the new shader framework from 2.11 alpha ( Dev build 16617-10107 ). Just install the latest Dev Build using tdm_installer...
A lightweight, non-intrusive, mission-friendly Modpack for The Dark Mod that includes a new set of tools, abilities and other enhancements.
Wellingtoncrab has built an enormous city mission filled with intrigue for his first ever Dark mod mission release! Do not miss this one!
An adaptation of RPG's rpg3dm1, "Lunar Base", a base set in the moon. This version adds support for Possession and some minor tweaks.
The entire Darkmod 2.10 download in one archive. No need to run tdm_installer.
After a year of constant development, The Dark Mod 2.10 arrives!!! This is a landmark release with one of the most requested improvements: FASTER MISSION...
Goldwell releases a landmark new mission taking advantage of 2.10 features as well as introducing a full female protagonist voice-set!
Jedi_Wannabe brings a large forest and manor caper with a few new 2.10 features to dazzle you as his first darkmod mission release and contest entry!
As follow-up to the mission "The Elixir", Bikerdude, Amadeus, and Dragofer have crafted an expanded story that prominently features magic and mystery...
Kingsal has been working on large long-term mission projects but has decided to join the "Connections Contest" 2.10 Required!
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