Killing Floor
First Person ShooterKilling Floor is a survival horror total conversion set in London, England. In a laboratory under the city, a series of human experiments in cloning and...
This developer's community section is started by AJ Quick for those of us who are keeping the mod alive. It is mainly maintained through KF Mod volunteers who have something to contribute to the mod. So if you feel that you have a skill you can use to help with the mod's development, then feel free to ADD it to this section.
Killing Floor is a survival horror total conversion set in London, England. In a laboratory under the city, a series of human experiments in cloning and...
Paradox Development Studio has been a leading developer of globally renowned, PC-focused strategy games since 1995. Today the Stockholm-based studio is...
Experience Half-Life 2 like never before. Return to City 17, held within the iron grip of the Combine and the Consul. Reunite with old friends, and enemies...
Kiddion's Modest Menu for Grand Theft Auto V, available now for free.
A developer of first person shooter games including Project Warlock.
A developer of adventure mods including Watch Dogs 2 V1.6.135 Trainer +7 MrAntiFun.
Welcome to the ModDB page of RED HAMMER STUDIOS aka RHS. We are group of modders that are dedicated to Russian / Soviet themed addons since the days of...
does ballistic weapons conflict with this or not?
To mpainter1998,
I was able to use Clone Bandit by editing the KFMod.ini SERVERPACKAGE. So maybe you can with ballistic!
Any chance the melee combat from ChaosUT can be made to work with this?
I'd like to "go-to-town" on them zombies with the katana and double-daggers etc. with the light/medium/heavy stance options.
Inclusion of the slow-mo mode head-shots from the "Dual-mode" would be much appreciated :D
To dr. flay,
Sorry for the LONG DELAY on reply but You can add the SLO-MO yourself in the map by using the KFGameLevel script.