a small update that fixes some bugs with the older version and changes a few things. mainly, it removes the last remnants of NNM ai cheats by doing a kinda unelegant solution: the ai was always limited to 20% minimum education/admin spending and maximum 75%, which put them quite behind, and had to be slightly compensated by education efficiency/admin efficiency cheats. now, the player is also limited to minimum 20% and maximum 75%, except the price was raised, so that the current 75% costs the same as the old 100%.
hopefully economy will also do better, considering the AI will now spend as much as the player before did on bureaucrats/clergymen, which will be slightly richer consumers
1.43 changelog:
polish countries that are player controlled can now merge with congress polend at the time of the uprising
naval tech school now gets -15% naval tech cost instead of -10%
culture tech school now gets -10% commerce tech instead of -5%, because if you added all bonuses to tech groups and maluses to tech groups it had a literal -5% total, compared to the normal -10%-15% of other tech schools
changed pskov to ingria state
danzig now a bit bigger and doesnt lose the 40 liferating when the german event happens. it also starts with level 2 port
scandinavia/finland/estonia now accept estonian/finnish. scandinavia now gets latvia as cores in their irredentism decision upon owning finlend
tanks now have support so they are a bit more useful
removed duplicate ports in southwest france and finland
french indochina no longer adds naval port to prevent duplicate
french al rif event fix (by murdering it, fuck railroading)
fixed pope event for france having no localization... oops
treaty of plombierres hardaccept moved to 1870, sardinia should want to research n&i more now
fixed khan of khalat broken leader
germany and gcf now have access to annex bosnia decision if they meet the requirements
changed pops % in ex-plc a lil bit
polend and czechia now get western slavic as accepted
south italies can now transition into papal italies
lowered japan overall literacy by 5%
attempt to make GP imperial japan not break civil war
england now owns south georgia at game start
fixed ashkenazi being low lit in hamburg, hanover and frankfurt
lowered chile literacy to 15% and raise iberian from 13% to 15%. shithole colony having higher than homeland is lol
madagascar is now an asian minor country instead of afrikkkan
waloons and picards are now french
flemish merged with dutch
indian cultures are now divided in 2, like the two state solution
min tax from economic policy removed, it was stupid. soviet union had 10% taxes
province border changes for interwar polend to look more accurate
luxembourg now starts with french and german craftsmen
prussian army in sigmaringen at game start lowered to 3k troops
sami is now just tribal finnish
pindus now accepts romanian and romania aromanian
tiny change in a venice province to make it more clear it has a border with an austrian province
russia now owns a little more of central asia at game start. the reason is the fastest route was through uncolonized terrain, and it resulted in massive genocide of AI armies to attrition until it all got colonized
cossack union changed to north caucasian primary culture
small change to airplane invention so its better at attack worse at defence
small unit rebalances
basic chemistry now gives -5% army attrition
kola merged with karelia
small changes to dutch east indies CB events so that they fire a bit faster with n&i, lowers relations more with target countries, and cb lasts a bit longer. hopefully dutch will blob a little more there now
removed a fruit province from java and spread it among seasia, replacing grain
added a little fruit to arabia too to represent dates
reason for two fruit changes above: lower unciv semi-starvation early game for the region, and add a little rgo variety, although they probably cant feed themselves enough still to get full pop growth in the first few years without getting sphered or prestige spamming
korean communist party is now more based
fixed africans in denmark being like 70% literacy at game start
chinese treaty ports no longer raise relations to 200, to encourage countries to keep beating up on china
lithuania literacy raised, so it's not the only baltic state left out of being the advanced part of russia
increase literacy in the 2 industrial provinces of poland so it industrializes a bit better, and also of the russian latvian province
increased literacy in the two provinces west of st petersburg, and the one east of it, so it has the "high literacy" effect, because i found out they were also high literacy like st petersburg
lowered ukrainian and byelorussian literacy a little more to compensate for overall litearacy gain. also lowered literacy of turkics in russian empire, they were forgotten previously...s
russia no longer gets transportation reform via decision, they should bleach colonies sufficiently just fine without it, but hopefully this should prevent all AI central asia from being 60% russian so early
overall, all this should kinda nerf russia mid-late game slightly, but result in their historically high literacy lands being more industrialized
also other changes i forgot
stolen/inspired/modified from polemod:
max 75% admin/education budget and min 20%. because ai never went over that or under that, so now player is also limited to that. yes a bit of a meme change, but it also allows ai cheats that helped them mitigate this to be removed
ships no longer need canned food to be built so they dont compete with land units for supplies in build orderthing
UK can transfer owned US cores to canada BUTTT only after rupert's land act
italy can now only remove italian minor cores if it owns rome
added event that builds plane/tank factory on AI secondary/great power capital if there is free space because ai never built that stuff
elbing now part of east prussia (to better represent interwar polend)
deutsche krone moved to pommern for same reason
minsk/grodno state changes for interwar polend, and corresponding rename decisions
terrain map from polemod
base tax efficiency raised by 5% due to more expensive bureaucrats/clergymen for ai
crisis wargoal infamy now only 0.7x, to encourage people to use the feature
Thanks, greetings from reddit
meme that is straight from reddit I see
Did you really nerf Chile man. My Favorite Crimeamod minor.
Also I recommend changing some Ashkenazim communities to be low literacy as they didn't contribute to the society at large due to the shtetl system. They were very cloistered.
Hold on a second here, did you remove Persian access to artillery at game start. You ought provide the option to get Azeri + North Caucasian or Armenian and Turkish Accepted. Or get Arabs accepted. One of the 3.
Did you touch on migration? For some reason almost all of them go to Africa