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CommercialThe engine used to build this game was a once-off creation, designed explicitly to run this particular title. This is not a _real_ game engine, this is...
Right now, it takes at least three years and as much as $20 million to make a Massively Multiplayer Online Game (MMOG), due to challenges in the areas of engineering, asset-creation, and marketing. That price tag means independent developers simply can't afford to enter this exciting and lucrative market. The Multiverse Platform blows away these barriers to entry. The Multiverse Platform has absolutely no costs. Download the SDK (software development kit) with the full platform, the sample game, the complete documentation, and the starter assets, all for free. The Multiverse Foundation doesn't make any money off the back of your game, and we let you do exactly what you want. After all, it's your dream!
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The engine used to build this game was a once-off creation, designed explicitly to run this particular title. This is not a _real_ game engine, this is...
The Doom engine is the game engine that powers the id Software games Doom and Doom II, as well as Raven Software's titles Heretic and Hexen, then finally...
The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...
Originally developed for Company of Heroes by Relic Entertainment, Essence Engine is the game engine that Company of Heroes and Dawn of War II run on.
This QuakeWorld-based engine powered some of the most critically acclaimed engine's of it's day, like Half-Life, Counter-Strike, Day of Defeat, and many...
The IW Engine is a game engine developed by Infinity Ward, based on id Tech 3, which was first used on the highly successful game Call of Duty 2. Since...
Sins of a Solar Empire offers new size and scale technologies that deliver convincingly large stars and planets next to comparably small orbital structures...
In development since 2011, Frostbite 3 is an improvement of Frostbite 2 and will debut with Battlefield 4 in 2013. It only supports DirectX 11 on PCs...
The LithTech Engine was initially developed by Monolith in collaboration with Microsoft, until LithTeh Inc was formed to continue development on the engine...
Fork of Xash3D engine that ported to many different platforms, such as Linux, *BSD, OS X, Haiku, Emscripten, Android and iOS. Allows play Half-Life out-of-the-box...
WOLF RPG Editor is a game construction tool that can create complex role playing games. It is often regarded as being aimed at advanced users, so keep...
The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven...