Unity is a feature rich, fully integrated development engine for the creation of interactive 3D content. It provides complete, out-of-the-box functionality to assemble high-quality, high-performing content and publish to multiple platforms. Unity helps indie developers and designers, small and major studios, multinational corporations, students and hobbyists to drastically reduce the time, effort and cost of making games.
Using Unity, you can publish your game on the following platforms: Mac OSX App, Windows Executable, Web Browsers (using the Unity WebPlayer), iPhone, iPad, Android phones and tablets, Wii, PS3 and Xbox 360.
If you wish to add mod support to your Unity game, we recommend the use of the Unity Engine Mod Browser and Manager Plugin created by mod.io, which makes it easy to support UGC.
Unity supports the creation of almost any game imaginable, including:Browser-based MMOGs, First-person shooters, Racing games, Real-time strategy games, Third-person shooters, Roleplaying games, Side-scrollers, ...and many moreVisit the gallery section of our site to see some of the games that have been powered by Unity.
You can download Unity for free from anywhere on our website. No charge whatsoever and no strings attached. Anyone who meets the terms of the license agreement can use Unity to create, publish and sell games for desktop computers and the web at no cost.
The player will now have feedback on the character's speech throughout the game, as well as written information when interacting with a special item.
After all this time developing the game programming and features, we were finally able to recreate the Level Design Art into the game.
This is all for today's DevLog, it might be short but we will post more in the future.
See you guys next week!
We’re starting to add Stealth mechanics, QoL changes, and tweaks to levels to make it easier for the baby birds dipping their feet into the game! 😀
Here's how the tarot card system works in Half-Baked Girls.
This week I worked on giving a visual upgrade to the battering ram map for the 5th Mission.
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Open Galaxy is a X-Wing and Tie Fighter style space sim designed to be a platform for custom missions made by the community.
Atmocity is a resource management and city building game allowing players to build sprawling cities that defy gravity.
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Run, leap, climb, and uncover the truth in an adrenaline-fueled parkour odyssey. Use your superhuman abilities to break free from the same walls you've...
Having fled the destruction of his people, and shipwrecked on an island, our hero must rebuild, survive, and thrive. An isometric survival RPG without...
The main inspirations for Total Defense: Commander gameplay come from titles like Revenge of the titans and the cooperative survival modes of Supreme...
"Let's get outta here!" Follow the adventures of two young girls as they explore a mysterious haunted mansion in HALF-BAKED GIRLS, a 3D indie role-playing...
Killed itself for no reason.
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Unity is real better engine not only for people who starts making games but also for the proffesionals too!
Our game "Wanted Raccoon" also was made with Unity3d! Check this out if you want :) Indiedb.com
Unity was is and will be the best. We created a game called "The Last Roman Village" and all dev process was nice and easy made with Unity
Hi everyone.
Does unity support medieval mapping and weaponry options?
Could I make my very own RPG game with this?
Yes of course. It's one of the most robust game engines out there.
Despite what some people say, Unity is a very useful engine. It's really easy to use and get the hang of.
love the engine, I'm just not that good at it yet lol.
Ha ha, this is exactly how I feel! I'm learning unity to port my existing IOS game to other platforms. Kinda regret it that I didn't started out on unity.
Great Engine.
An engine up to large projects. We use it in Oberion Games and recommend !