The complete megahit game that set the world afire. Plus All-New Episode IV: Thy Flesh Consumed.The demons came and the marines died. Except one. You are the last defense against these hell-spawned hordes. Prepare for the most intense mutant-laden, blood-splattered action ever! The texture-mapped virtual world is so real, you don't just play DOOM - you live it.The Ultimate DOOM takes you beyond anything you've ever experienced. First, you get all three original episodes - that's 27 levels of awesome, explosive excitement. Then it really blows you away with an all-new episode: Thy Flesh Consumed. Now you're dead meat. Just when you think you're getting pretty good at DOOM, you get hit with Perfect Hatred, Sever the Wicked and seven other expert levels never seen before! They're so incredibly tough, the first 27 levels will seem like a walk in the park!

Description

Maps: E1M1, E1M2, E1M3, E1M4, E1M5, E1M6, E1M7, E1M8, E1M9, MAP01, MAP02

Preview
PSX Style Doom Maps Demo 4 (Full E1 Update)
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metivan
metivan - - 72 comments

You can't just upload actual Doom maps, change the lighting and some textures and release this as your own work, dummy. You're just as bad as the ones making Doom maps who are only using map generators like Oblige/Obsidian.

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FunyGuy2022 Author
FunyGuy2022 - - 20 comments

"PSX Style Doom Maps"

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Sgt_Daniel_XII
Sgt_Daniel_XII - - 61 comments

no one asked

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PRinceBhai
PRinceBhai - - 500 comments

Would it be possible for you do a version along side this that does not have the PC geometry/things/objects removed? I really wanted to play one with sectored lighting and PSX essence mod. Please consider doing that.

Edit: Also would this be vanilla doom compatible? Or atleast Limit Removing source ports compatible? (DSDA/Chocolate/Crispy/Retro Doom)

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FunyGuy2022 Author
FunyGuy2022 - - 20 comments

When I started, I didn't have a complete idea ​​how I would change original maps. Then i started mixing pc and psx geometry, add psx style texture and etc. The main purpose of my wad is add psx atmosphere to original maps. I changed maps as I saw fit.
As for compatibility with vanilla doom, I don't know how to make colored lighting in it. I don't see the point of making a version without it.

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PRinceBhai
PRinceBhai - - 500 comments

Oh yeah I totally forgot that Sectored Lighting won't work with Vanilla Doom Source Ports. I was play Doom on my OGXBox with a CRT via Odamex. That's why I asked. Seems like it won't be possible anyhow.

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