Miscreated is a brutal, post-apocalyptic, survival-based MMORPG unlike anything you've played before. It was originally inspired by the popular mod for Arma II, DayZ. The year is 2089. The Earth is in ruins from two major nuclear wars. Civilization has collapsed and the majority of mankind has been wiped out. Each day is a struggle to find food and water to live, weapons for defense, and gear to withstand the harsh unforgiving wasteland that was once earth. The city centers and areas once called home and work are now populated by grotesque mutated humans, minds rotten from radiation and sickness. Bandits fight for control of what’s left, executing everyone they come across or using them for slave labor and food. This is the world as it exists today, there is no law. Kill or be killed. Survive or Die.
State of the Game 2016As 2016 has ended and we're moving into 2017 we wanted to take some time and give an overview of a lot of the game systems that...
We updated Miscreated to use the most recent version of the CRYENGINE SDK, so the patch is larger than would be typical. We put in some new goodies, and...
We had a development stream on 10/25/2014, here is the recap on YouTube.
Development update for Miscreated, 9-29-2014.
Miscreated - Twitch.tv - Animations & Level Progress / General Q&A Stream was hosted August 30th, 2014 by Terry Evans (Project Lead).
Today we release a development update discussing what is keeping the team busy while we prepare for a Steam release.
Development Update (08/01/2014) for Miscreated. Sounds and Animation.
Miscreated in Top 10 on Steam Greenlight in just over 72 Hours!
Miscreated is in the top 100 games on Steam Grenlight in under 48 hours!
Miscreated Steam Greenlight Submittal! We've included a link to our official teaser video and some new images! Please take a moment and vote for the game...
Happy weekend, everyone! We want to squeeze in a small update this week before another week goes by.
Alpha Release Date moved, moving to CryEngine 3.5, Steam Early Access, Animations and MoCap, Main Player Character, Player Clothing, Freelook System...
A new development update has been released for Miscreated!
We would like to officially announce that Pre-Alpha testing has begun and a small number of people have been invited. Please support us and Pre-Order...
We had another round of internal play testing. We played for around four hours and didn't have a single server or client crash.
We have made some medical items for the game. These items are included but not limited to splint, anti-radation tablets, aspirin, bandages and much more.
It's been almost two weeks since we made the last one and we've made a lot of progress and improvements since then, so we will be including several images...
This is a special, short, mid-week development update as Terry was gone lately. We have uploaded another almost 5 minute video to YouTube of some of our...
Hello my name is Chris Sprance one of the lead artists/developers at Entrada Interactive working on Miscreated. This week Terry is out of town on a much...
We have done quite a big progress on the game for the past week. A lot of animations for First Person are finished, the UI has been updated and the Campfire...
Development Update (07/06/2013) - In this Development Update we have uploaded 16 minutes Miscellaneous Pre-Alpha Gameplay Footage.
Development Update for Miscreated (06/22/2013) - Featuring some new teaser pics of a church we'll be adding to the initial map.
Our weekly development update is now out. This week's update includes a few concept art images as well as discussing the current progress being made in...
Latest Development Update for Miscreated (05/24/2013).
A new development update for Miscreated has been posted! It includes the first pre-alpha image of the residential area - it's still heavily a WIP though...
Our weekly development update is now live! This week I discuss the current state of the server as well as the progress on animations (first and third...
This week we're showing some more of the assets being worked on for the game. The recurve bow and the M4A1 we've shown previously, but in unfinished states...
Another development update has been posted on our forums! This week we feature a video update with several new features in it - including the reveal of...
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