Embrace the sultry swagger and urban grime of the modern vampire. This is a fan group for those who wish to share their experiences in both video games and the pen and paper series.
McDonough explained last year that World of Darkness is built around three themes: the sandbox (enabling players to form friends and then betray them, and opening up the world for them to shape and dominate as they will), the coffeeshop (social interaction), and the themepark (player-versus-environment: the stuff that the developer provides, rather than the players).