I'm Artsy, Lead Mapper and Co-owner/Co-founder of Momentum Productions.

Comment History  (0 - 30 of 294)
Artsy
Artsy - - 294 comments @ Lawnmower Blade Machete

"Some folks call it a Sling Blade. I call it a Kaiser Blade."

Good karma+2 votes
Artsy
Artsy - - 294 comments @ Visage

This isn't at all related to the old Source mod of the same name, is it?

Good karma+1 vote
Artsy
Artsy - - 294 comments @ Black Mesa

Any ETA on Xeno levels? I don't want to play until it's complete but I reeeeeeally want to play :(

Good karma+2 votes
Artsy
Artsy - - 294 comments @ Black Mesa

So is it the full game, Xeno levels included, or is it just finally getting on Steam, but still without the Xeno levels?

Good karma+3 votes
Artsy
Artsy - - 294 comments @ Black Mesa

No need, it's on Steam!

Good karma+5 votes
Artsy
Artsy - - 294 comments @ Alchemilla - Major patch will coming

I can only speak for myself, but I'm sure a lot of others are with me on this. I've been holding off playing it specifically because I'm waiting for these elements to be implemented. The game is a great puzzle game as is from what I've seen on youtube videos, but I'm waiting out to play it myself until there's more to it. I have faith that you guys will find an animator!

Good karma+12 votes
Artsy
Artsy - - 294 comments @ Kennel

I hope something is going to be done about that texture on the back wall... But otherwise, nice work. The back wall is just way too stretched, in both directions.

Good karma+5 votes
Artsy
Artsy - - 294 comments @ Kennel

This looks much better than the last couple of screenshots. It could use some work, some blankets for the dogs, maybe a couple of toy models, but this part of the map looks a lot more clean than the holding cell images. Good work

Good karma+3 votes
Artsy
Artsy - - 294 comments @ Holding Cells

I don't know what it is about these recent screenshots, but everything looks kind of... bland and lifeless. It doesn't look as lived in and realistically detailed and lit as the older ones such as the 2F West Hall. It might be that all of the props are made out of brushes, but something just looks... off. Somewhat cartoony, and it's a little bit of a harsh contrast to the rest of the environments IMHO.

Good karma+2 votes
Artsy
Artsy - - 294 comments @ induced, step 2

Something about the texture seems... off. I'm not quite sure if it's just the animation causing my perspective to be distorted, but it seems like it's got some issues. I may be wrong, but it looks like it's stretched and distorted.

Good karma+3 votes
Artsy
Artsy - - 294 comments @ Library

This looks quite nice. I love the ambiance of the environment and it really feels familiar.

Good karma+3 votes
Artsy
Artsy - - 294 comments @ 2F West Hall

I'm sorry, but to be honest, this could be improved quite a bit. The source engine can handle quite a bit and these models are extremely sub-par as far as polygons and textures go. The lighting could use better shadows and light quality. It's a good start, but it needs a lot of work for final product.

Good karma+5 votes
Artsy
Artsy - - 294 comments @ dead barrier

I love all of your artwork. It's always so beautiful, and, while somewhat simplistic in design, it always has so much detail, and never fails to strike me. Kudos to the artist.

Good karma+4 votes
Artsy
Artsy - - 294 comments @ Norman model (main character)

I think with as tired and sleep-deprived as he looks, his hair should be a little more greasy looking. He's been up for obviously a few days now, where would he find time to shower between the constant horrific images?

Good karma+4 votes
Artsy
Artsy - - 294 comments @ Silent Hill: Alchemilla

Finished the demo. Uploading my playthrough of it, if you don't mind of course, once it's done rendering. Fantastic job, guys, eagerly anticipating the final release.

Only thing I have to say is that on the baseboards of the wall in the corner near the trashed washing machine on the second floor, there's some clipping textures. Nothing major, but enough to notice with your flashlight off.

Good karma+1 vote
Artsy
Artsy - - 294 comments @ Inquietude - Gameplay from The Honest Gamer

If a critic said "Oh my god, the music.." I'd be ******* honored.

Good karma+3 votes
Artsy
Artsy - - 294 comments @ Inquietude Welcomes "Volcomator!"

Interesting to see how far your modding has come through the years, bXm. Good to see this project still getting updates.

Good karma+2 votes
Artsy
Artsy - - 294 comments @ Slendy Rigged

His arms need to be more wavy (add more bones) in my opinion. His arms are often shown doing outlandish waving, so adding more bones would replicate that pretty well.

Good karma0 votes
Artsy
Artsy - - 294 comments @ External Research Building

Always good to hear! :]

Good karma+1 vote
Artsy
Artsy - - 294 comments @ new character :D

I thought he looked familiar! I never realized that Doc Gero had taken his dead body and done that though! That makes sense since Android 17 and 18 were humans once.

Good karma+1 vote
Artsy
Artsy - - 294 comments @ Ancient Astronauts

I'm not saying it was aliens... but it was aliens.

Good karma+1 vote
Artsy
Artsy - - 294 comments @ Media Release 6/22

Can't wait to see the reload on this :D

Good karma+4 votes
Artsy
Artsy - - 294 comments @ Outdoor scene

My only suggestion is to make the pillars and railings all a single model, along with the curb. It'll allow it to be much higher poly, and it'll keep the effect while adding greater detail. Other than that, looks great!

Good karma+1 vote
Artsy
Artsy - - 294 comments @ OTHER-LIFE: Hatch 18

Obviously this was misunderstood. This dev team is on top of their game, and I admire that. Popping out 3 mods so quickly is a feat, let alone one, with all the mods that never see daylight.

Good karma+4 votes
Artsy
Artsy - - 294 comments @ OTHER-LIFE: Hatch 18

Jeez, you modders don't muck around, huh?

Good karma+3 votes
Artsy
Artsy - - 294 comments @ Marauder High Velocity Rifle Concept Art

This comment rustles my jimmies. The thing looks brilliant to me :I

Good karma+1 vote
Artsy
Artsy - - 294 comments @ Norman`s house

Even a custom vase, that is dedication :3

Good karma+2 votes
Artsy
Artsy - - 294 comments @ sketch017

I'm not quite sure what I'm looking at here, but at the same time, I'm not sure I'm SUPPOSED to know what I'm looking at here, so I'm okay with it. It's obvious there's a staircase, but I can't tell if that's a doorway and water pouring in or what.

Good karma+1 vote
Artsy
Artsy - - 294 comments @ Chapter 3

I think you should have one stretcher at least half-way collapsed. They all look like they were placed neatly there this way, as opposed to the commotion that probably occurred shortly before this was left as such.

Good karma+3 votes
Artsy
Artsy - - 294 comments @ Chernobyl: Badlands atmophere-teaser

Here's hoping that those classic HL2 sounds will be replaced! You guys always promise a lot, and the difference between you and most mods is that you actually deliver. Let's try to get some new fence sounds and hell, footstep sounds guys! :D

Good karma+6 votes