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Comment History
Skyteks
Skyteks - - 29 comments @ Stargate La Reléve

no, of course not, bot only 1 made by the mod makers which can be used in singleplayer, the others are for multiplayer, but there are mappacks with normal bf2 maps converted for this mod, and they work for singleplayer too.

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ Stargate La Reléve

well i didnt made the map, and its not part of the mod

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ Soviet airfield

oooh no please not, thats ****, make one with place for 4

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ Stargate La Reléve

yea dont know, i dint made it, test it on other mods too, maybe one will work. But the modeling of the maps isnt realy good, only the vehicles, but i think they are stealed from another mod.

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ Stargate La Reléve

ok...

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ SGLR Mappack (BF2 conferted map)

mmh i dont know why but it looks like i cant upload these maps, i waited for 5 hours but still not complete so you guys must use this link above to BF-games.

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ Stargate La Reléve

i dont know it too, only thing is the death glider at the abydos map.

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ Stargate La Reléve

which map do you mean ?

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ Atlantis_Assault map

mmh you must try with wich mod you can play it: bf2, xpack or sglr or somthing other, one must work.

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ Stargate La Reléve

New maps are coming...
See in downloads

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ Obsidian Sands

HAHA, ally our base are belong to us, very nice

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ Stargate La Reléve

last 2 yours there was one, but seems it has gone...

Good karma+2 votes
Skyteks
Skyteks - - 29 comments @ Stargate La Reléve

There is a Singleplayer and a Multiplayer, same as normal BF2, but no Koop, if you have luck you find a server, but this mod is old, very old ... (but good)

Good karma+2 votes
Skyteks
Skyteks - - 29 comments @ Stargate La Reléve

This is the same.

Good karma+2 votes
Skyteks
Skyteks - - 29 comments @ RA3 Starters Guide Pt1

I tried to add the special Mirage tank and the Coastel Gun from Aliied Campain but both doesnt work. WHY ?

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ New units

looks bad

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ Apocalypse X

can you give me model

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ NukeMissileSilo

MORE POWER, IT IS A NUKE

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ ALLIED TURBINE

whats that funktion ?

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ shock wave

ok at the tank it seems stupid

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ apocalypse attack

poor gardian ^^

Good karma+2 votes
Skyteks
Skyteks - - 29 comments @ TITAN

I have a GREAT IDEA, change this model so that it will look like the HELICARRIER from the movie MARVELS THE AVENGERS and call it so.

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ RA3 Upheaval 2 V1.512

hey guys i want to make a mod too,
and i have a problem i will ad the BB_EuropeCoastalGun to the defense Buildings, as in your mod, but i have no texture and i dont know how i can fix this with the 1.12 SDK World Editor and the SDK Expansion,
i have ticked all, but same bug, no texture, do you have a working BB_EuropeCoastalGun.w3x or how have you fixed this ?

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ RA3 Starters Guide Pt2

When i build mod it comes this:
[00:00:02.8681641] Critical: Attempted to commit non-existing asset AudioFile:AUmyta_voiAttacka [166b084d:118569ee]
I checked sound data names: corekt
I checked position in Audio/Sounds folder: corekt
I checked kind of data (.wav): corekt
I tested other sound: same ERROR
?_WHY_?
pls. help me.

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ RA3 Starters Guide Pt2

hey i have a question, you have ot sayd where i copy the SampleUpdatedPackedImages2.xml and the AudioAssets2.xml in,
in the folders with the originals or in the data folder of my mod ?

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ Ra3 mod sdk tutorial section 2 More tanks

BUILD LOG:
[00:00:02.3421340] Error: Input file 'moretanks' not found (referenced from D:\games\ea games\alarmstufe rot 3\ra3 mod sdk\mods\boom\data\mod.xml). Treating it as empty.

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Skyteks
Skyteks - - 29 comments @ Ra3 mod sdk tutorial section 2 More tanks

Please Help me i dont know what i should do, i hope anyone can help me.
I corrected the mistake with the 3th " and i think the .xml is wrong to: "moretanks".xml"
If not just tell me whats the mistake.

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ Ra3 mod sdk tutorial section 2 More tanks

DATA/Mod.xml:
<?xml version="1.0" encoding="UTF-8"?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Tags></Tags>
<Includes>
<!--
mod.xml is the central include for mod setup data.
-->

<!-- These includes need to be in all mod.xml files -->
<Include type="reference" source="DATA:static.xml" />
<Include type="reference" source="DATA:global.xml" />
<Include type="reference" source="DATA:audio.xml" />

<Include type="all" source="moretanks" />

<Include type="all" source="logicCommandset.xml" />
<Include type="all" source="logicCommand.xml" />
</Includes>

</AssetDeclaration>

Good karma+1 vote
Skyteks
Skyteks - - 29 comments @ Ra3 mod sdk tutorial section 2 More tanks

I have a problem, i tried it many times ,but it says me that there is a XML validation error in LogicCommand(and *Set) and it does not find the moretanks line:
BUILD LOG:
[00:00:02.5961485] Loading 'file://d:\games\ea games\alarmstufe rot 3\ra3 mod sdk\mods\boom\data\logiccommand.xml'.
[00:00:02.6291504] Critical: XML validation error encountered in 'd:\games\ea games\alarmstufe rot 3\ra3 mod sdk\mods\boom\data\logiccommand.xml':
XML validation error encountered in D: games/alarmstufe rot 3/ra3 mod sdk/mods/boom/data/logiccommand.xml (line 0, position 0):
Das Element 'LogicCommand' in Namespace 'uri:ea.com:eala:asset' hat ein ungltiges untergeordnetes Element 'span' in Namespace 'uri:ea.com:eala:asset'. Erwartet wurde die Liste m”glicher Elemente: 'SpecialPower, Upgrade, Object, AISpecialPowerInfo' in Namespace 'uri:ea.com:eala:asset'.
Build failed on step 2

Good karma+1 vote