no, of course not, bot only 1 made by the mod makers which can be used in singleplayer, the others are for multiplayer, but there are mappacks with normal bf2 maps converted for this mod, and they work for singleplayer too.
no, of course not, bot only 1 made by the mod makers which can be used in singleplayer, the others are for multiplayer, but there are mappacks with normal bf2 maps converted for this mod, and they work for singleplayer too.
well i didnt made the map, and its not part of the mod
oooh no please not, thats ****, make one with place for 4
yea dont know, i dint made it, test it on other mods too, maybe one will work. But the modeling of the maps isnt realy good, only the vehicles, but i think they are stealed from another mod.
mmh i dont know why but it looks like i cant upload these maps, i waited for 5 hours but still not complete so you guys must use this link above to BF-games.
i dont know it too, only thing is the death glider at the abydos map.
mmh you must try with wich mod you can play it: bf2, xpack or sglr or somthing other, one must work.
New maps are coming...
See in downloads
HAHA, ally our base are belong to us, very nice
last 2 yours there was one, but seems it has gone...
There is a Singleplayer and a Multiplayer, same as normal BF2, but no Koop, if you have luck you find a server, but this mod is old, very old ... (but good)
I tried to add the special Mirage tank and the Coastel Gun from Aliied Campain but both doesnt work. WHY ?
I have a GREAT IDEA, change this model so that it will look like the HELICARRIER from the movie MARVELS THE AVENGERS and call it so.
hey guys i want to make a mod too,
and i have a problem i will ad the BB_EuropeCoastalGun to the defense Buildings, as in your mod, but i have no texture and i dont know how i can fix this with the 1.12 SDK World Editor and the SDK Expansion,
i have ticked all, but same bug, no texture, do you have a working BB_EuropeCoastalGun.w3x or how have you fixed this ?
When i build mod it comes this:
[00:00:02.8681641] Critical: Attempted to commit non-existing asset AudioFile:AUmyta_voiAttacka [166b084d:118569ee]
I checked sound data names: corekt
I checked position in Audio/Sounds folder: corekt
I checked kind of data (.wav): corekt
I tested other sound: same ERROR
?_WHY_?
pls. help me.
hey i have a question, you have ot sayd where i copy the SampleUpdatedPackedImages2.xml and the AudioAssets2.xml in,
in the folders with the originals or in the data folder of my mod ?
BUILD LOG:
[00:00:02.3421340] Error: Input file 'moretanks' not found (referenced from D:\games\ea games\alarmstufe rot 3\ra3 mod sdk\mods\boom\data\mod.xml). Treating it as empty.
Please Help me i dont know what i should do, i hope anyone can help me.
I corrected the mistake with the 3th " and i think the .xml is wrong to: "moretanks".xml"
If not just tell me whats the mistake.
DATA/Mod.xml:
<?xml version="1.0" encoding="UTF-8"?>
<AssetDeclaration xmlns="uri:ea.com:eala:asset" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Tags></Tags>
<Includes>
<!--
mod.xml is the central include for mod setup data.
-->
<!-- These includes need to be in all mod.xml files -->
<Include type="reference" source="DATA:static.xml" />
<Include type="reference" source="DATA:global.xml" />
<Include type="reference" source="DATA:audio.xml" />
<Include type="all" source="moretanks" />
<Include type="all" source="logicCommandset.xml" />
<Include type="all" source="logicCommand.xml" />
</Includes>
</AssetDeclaration>
I have a problem, i tried it many times ,but it says me that there is a XML validation error in LogicCommand(and *Set) and it does not find the moretanks line:
BUILD LOG:
[00:00:02.5961485] Loading 'file://d:\games\ea games\alarmstufe rot 3\ra3 mod sdk\mods\boom\data\logiccommand.xml'.
[00:00:02.6291504] Critical: XML validation error encountered in 'd:\games\ea games\alarmstufe rot 3\ra3 mod sdk\mods\boom\data\logiccommand.xml':
XML validation error encountered in D: games/alarmstufe rot 3/ra3 mod sdk/mods/boom/data/logiccommand.xml (line 0, position 0):
Das Element 'LogicCommand' in Namespace 'uri:ea.com:eala:asset' hat ein ungltiges untergeordnetes Element 'span' in Namespace 'uri:ea.com:eala:asset'. Erwartet wurde die Liste m”glicher Elemente: 'SpecialPower, Upgrade, Object, AISpecialPowerInfo' in Namespace 'uri:ea.com:eala:asset'.
Build failed on step 2
Skyteks
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