Jumping_Hunter right you are - those cvars weren't where I was expecting and I added them years ago.
I'm playing around with it now and have added an extra cvar for ranged pistols to handle the beam mode (and yes they do get a random pistol mode at spawn time). I haven't added support for the charge firing mode yet as I hadn't figured out how to handle it requiring 10 cells per shot. I do want to add support for all the different customisations though.
tschumann
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