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Comment History
zarchariah
zarchariah - - 6 comments @ Crazy

hey, its a nice effect you have made by making capital ships to be able to shot more than one target at once, but :/ its kinda OP that they're able to target all ships they come in contact with. its too overpowered. i killed 2 Hard AI's from the start with a single capital ship. (one for each AI did i mean) i think that capital ships needs a nerf :P i could understand that titan might have the ability to multi target everyone in its range, but for a capital to do that is just to strong, it should be limited to about 2-4 max.

Good karma+3 votes
zarchariah
zarchariah - - 6 comments @ Crazy

im pretty much unable to play the mod since the new patch have arrived :/ any advice? i tried serveral things and couldnt fix it.

Good karma+3 votes
zarchariah
zarchariah - - 6 comments @ Experimental Wars V2.8.2

this is really a great mod :P i great wait for the next update

Good karma+1 vote
zarchariah
zarchariah - - 6 comments @ Crazy

well... its not that i dont like smart pirates or anything like that, and its not like i mind them trying to escape, IF they didnt try to escape to one of my planets and just die there instead, that just feels kinda stupid then they do that. :P and i dont totally agree on that random ship station in a shipgraveyard, i mean, even if it is supposed to be leftovers from a great fight it still dont make sense that there is 1 random experimental capital ship camping in such a area, it would make sense if it was abbandon like the other ships or atleast there would be a small army escorting it or something, then it atleast feels like its an ambush of pirates or rebels or some random enemy. anyway, if you think its good well then its good i guess :) still love the mod though.

Good karma+1 vote
zarchariah
zarchariah - - 6 comments @ Crazy

i look forward to the next patch :) "extra note what's the point in that crytech battleship being hostile against everything in some ship graveyards? its just some powerful pirate ship in graveyards as it is now. dont really make sense to me why they're station in those area's and just kill everything they see. is it a bug? (second extra note: i have discovered that pirate capital ships from the pirate base try to escape the pirate base if they go low on hp, if you aint fast enough to kill them. are they supposed to do that?)

Good karma+1 vote
zarchariah
zarchariah - - 6 comments @ Crazy

damn i love this map :P it srly is a piece of art.
only saddens me that the game crash soo often, and i have discovered that the advent loyalist titan has some texture issues, and mass spam of illuminate vessel energy beam looks stupid then they shot together, looks like some kind of giant laserbeam :P would probaly help if you make the beam smaller,

Good karma+3 votes