This is an German mod for The Battle for Middleearth 2 the Rise of the Witchking. This mod includes a new faction: Numenor! Here is the changelist of the 1.3 Units: Numenor Soldiers Numenor Rider Numenor Archer Numenor Ranger Numenor Towerguards Guards of the Menetarma (Mini-Hero) Structures: Farm Barracks Tower Archerrange Fortress Smith wall foundation (havent found a better english name for this XD) Herostatue Well Heros: Elros Tar Minyatur Vardamir NĂ³limon 2 others arent ready yet Elros Tar Minyatur Abilities: Level 3 Sword of Numenor, Damage for 3 secs 300% more Level 5 Leadership Level 10 Power of the Palantir, destroy all units arround elors Vardamir NĂ³limon Level 1 switch weapon Level 3 leadership Level 8 sniper, its like the last power of legolas Tar-Amandil Fear New Armour Attestor of Manwe (Spawns an eagle) Tar-Elendil Knownlegde of Vardamir Stop the horses! Dramborleg Dwarves: New Heroes: Thorin III Stonehelm Beorn Units: Dale Pikemen Dale Fighter Beastrider Abilitys:
This is the version 2.0 of the Battle for Numenor Mod. This Mod includes many new features, for example a new campaign, more units, a living Middleearth and much more! CAUTION: English version was never tested! Now the download is fixxed. The modification should work now.
whenever i start it it doesnt work
plz help
please i have registred but i can't download the mod, when i click to "download now" it put me in a page and the file don't came :(
help!!!!!i have windows vista and it always comes with an error saying something like "aragorn knife attack is not valid" and the thing doesnt work!!! HELP!!!
..it does work for Vista because I run this mod perfectly.
how do you escape moria in the new campaign
Is this mod unlimited CP?
why wont it work it does the starter but whenever i press launch it wont start
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