D3D9DrvRTX v1.2.1 for UT 469d
Full VersionVersion 1.2.1 bug fixes for weapon ghosting and tweaks to default config.
Installation Instructions:
GameRenderDevice=D3D9DrvRTX.D3D9RenderDevice Render=D3D9DrvRTX.D3D9Render
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Version 1.2.1 bug fixes for weapon ghosting and tweaks to default config.
Version 1.2.0 with multiple bug fixes and improvments
- Fixed screen flashes - Simpler actor culling, fixes things disappearing on DM-Conveyor, less stuff outside of view being rendered - Fix some unnecesarry...
Includes necessary files: dll, int, and rtx.conf. Mod for Nvidia's RTX Remix.
It's called Residual Decay. A term applied to the collapse in cellular structure of an organism that has been overexposed to the harmful effects of teleportation...
XVehicles - Vehicles for UT99. Usable in any game mode, but mostly targeted to Vehicle CTF (VCTF) and Monster Hunt.
Savage Land is a Singleplayer Campaign designed for Unreal and Unreal Tournament 1999. It is built upon the salvaged past projects Residual Decay and...
WFUT is a unique mod in the land of class based capture the flag mods. It features ten different classes:Cyborg Demoman Engineer Gunner Infiltrator Marine...
This is a custom episode from Tygra with 9 levels and some weapons from agent X 2.0
UTC is a fast paced class based mod, allowing to choose between 12 classes.
i've been playing it so far, and well it isnt perfect. its nice, but the textures appear to be a bit washed out, especially if they have specularity already. furthermore, the low poly nature of everything kinda makes the lighting a bit wonky. isnt there some way in RTX remix to fix this? or, better yet, why isnt someone using the asset remaking feature. idk if the AI asset upscaling works yet, but if it does, someone get on this please. UT99 needs to be redone in RTX and modern graphics to whatever degree possible. also, in Unreal Oldskool, there are no skies... pitch black wtf.
This comment is currently awaiting admin approval, join now to view.