A convention for episodes for SMOD, Based on the SMOD Elite and SMOD 2013 ====<FEATURES>==== Gibs Based off SMOD and SMOD:Elite SMOD Weapons with 8 new ones Projectile Bullets SlowMotion Recovered Combine Assassin NPCs 3D scope System Utilizes custom .vpk files Custom Zombie models (Fast Zombies and normal Zombies) with new AI additions Better Alyx Vance combate behavior based of the Episode 1 one Upscaled Face Textures and new shaders (disabled by default) Custom particles based on episodes Uses EP1/EP2 content needed (for full campaign) Easy to install (most mods usually install in sourcemods) Should appear in Steam games sourcemods after relogging.

Post news Report RSS A small update showing the mod isn't dead, just its develops for longer!

A small update - for those people that don't like to wait too long for stuff.

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snuffmod

Hello, its me main of the developer of the DE3'MMZ ZSMod. We working on the mod hardest as we know but some people believe the mods development happens slowly and I must agree, it can be somehow very hard to just wait, but important key to success is a patience. Like as we promised main tease of the recoil system called "realism" that overally changes the experience (we would also have option to turn it off for vanilla experience enjoyers)


(On the side note: the missing arms texture appears because its indev placeholder and doesn't potray any part of the mod, its only for a showcase purpose)

On the way, well if we are talking about gun models, there would be some, but as far we just said we are seeking for the modelers and mostly animators because we want to keep the animations unique for ours mod and we don't want to just "steal" counter strike: go models or the beta models like the older "improvement mod" did...

Also ours models doesn't looks great right now so for better view pleasure and to save yours truly blessed eyes with broken textures we kindly seeking for some helpful hands.

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someonethatdied Online
someonethatdied - - 123 comments

cool

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