The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

about

This project came about with a simple ambition, to solve the "paradox" of liking or not liking the original Cinematic Mod (Created by FakeFactory)

Many people love it due to the mod updating some visual concepts, others hate it due to certain artistic choices.

This mod brings the solution by making the Cinematic Mod aesthetic closer to Vanilla and also inspired by Half Life Alyx, leaving the experience in the smoothest and most immersive way possible.

Changes:

The maps were redone and expanded in several aspects, certain times of the day are more cohesive and immersive in relation to the events of the game, Xenian flora can be found in some locations, city 17 really looks like a city that was once alive and it is now dilapidated by the Combine empire, there is also the inclusion of Lost Coast in the main campaign, also tweaked to the base gameplay, these are just a few of hundreds of examples, nothing more than visual overkill, everything is extremely calculated for immersion and respect for lore


Installation:

One of the benefits of this project is that it no longer depends on CM2013, you can download it, put it in your Custom folder and just have fun.

HOW TO INSTALL/TUTORIAL

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
Fake Factory Remaster Patch 1.0

Fake Factory Remaster Patch 1.0

Patch

Bugfix first patch Changed the fog from d2_coast 07

Fake Factory Remaster First Release

Fake Factory Remaster First Release

Full Version 18 comments

FIRST RELEASE (we know a fog bug can happen in one of the maps, we're working to fix these issues, but to keep the deadline we will post a patch as soon...

Post comment Comments  (0 - 10 of 169)
METRO-MANN
METRO-MANN - - 9 comments

i have another issue in d1_trainstation_02, when looking down i think broken skybox, or i think put nodraw texture on the surface and the main building i think. i need to patch again, dude, i always appreciate about this mod, looks not bad, i think bad, is main building side put nodraw texture i guess. but why?? i dont know, i dont mind

Reply Good karma Bad karma+1 vote
The_Guardian™
The_Guardian™ - - 77 comments

To begin with, I knew for a while that this mod was ore or less hyped, what makes it to look in a bad spotlight so far was that the first pictures of the mod that someone was playing were simply just Engine Errors in the game's attempt to load the maps, so I told myself that "It can't be just that bad" no? So here is where it all begins:

- NOTE THAT YOU CANNOT WRITE A REVIEW FOR THIS MOD, so all the criticism is taken in the comments instead.

Unzipping this, the zip pack itself says it's 11 GB, but the reality is that it's almost 30 GB as a fact (29.4 GB), and with the given available space, I couldn't get it fully unzipped even for the love of God, even by taking it out in parts, the Textures for it alone makes up for the whole size, and I do ask myself if this is just Half-Life 2 Textures combined with the new Textures for this, and i ask myself how many of these textures are even actually used in the maps when the size for the textures alone is 23 GB, and that's a lot for the textures themselves, and I feel like the priorities for what should be packed in the .pak files was misplaced when the textures take 80% of the size.

Unfortunately I didn't get to play the mod at it's full glory because of this unfortunate file size, so the best I could get was to play it with errors and missing textures at this point, but even then I didn't get too far with it because this simply just downgrades the Half-Life 2 experience with 90% of the time crashing, and that's just at the beginning of every map you attempt to play on.

I am also aware what was written in the comment section by now and really displeases me when most of the replies are 'Try to do a mod of this size by yourself', when the truth is that, this is a modpack than a mod, as it uses assets imported or made by other people, the only effort I could see in this is basically just gathering together these assets and getting them work without conflict, modify the maps and recompile them, and call it a day basically.

I also understand that the creator themselves is busy with the studies and all, but that doesn't really makes it as a excuse for rushing the release of this in the current state, which explains for the bucked of criticism on the Mod DB, no one has the right to rush someone to release something as quick as possible, that is also up on the creator themselves to take their time until they consider it's good for the release, the second problem I see is that the mod name itself simply got everyone really hyped for this modpack, and with the rush of the release of this as well, well... You got this storm on Mod DB, more or less.

This has potential, big one if it gets polished, but for as far as I got to learn was that the creator couldn't take the heat that was sent on Mod DB and decided that it is for the best to keep it on GameBanana instead, which I can understand why they feel that way.

I wish the best in the endeavors of this and hopefully to get better over the course of the time.

Reply Good karma Bad karma+3 votes
METRO-MANN
METRO-MANN - - 9 comments

i have another issue again, d3_breen_01 map had bugged out. i'm not sure he did patch out or something?

Reply Good karma Bad karma+1 vote
_TheBug_
_TheBug_ - - 118 comments

if you want to report bugs you need to go to the gamebanana page

Reply Good karma Bad karma+1 vote
METRO-MANN
METRO-MANN - - 9 comments

Ok, i don't know how do it.

Reply Good karma Bad karma+1 vote
combinelover
combinelover - - 7 comments

I don't know if the creator logs on to ModDB anymore, but as I cannot create a gamebanana account I have to put it here. I like the mod, I really do, but there is a lot of missing music tracks. I would love to see all these music tracks added back because it really completes the experience of the game.

Reply Good karma Bad karma+1 vote
combinelover
combinelover - - 7 comments

at least i think theres some missing if there arent then i just made a stupid comment

Reply Good karma Bad karma+1 vote
_TheBug_
_TheBug_ - - 118 comments

if you are talking about the track used in the cm 2013 mod, they were removed, not to mention they were copyright meaning that the mod would've probably been threatened if they did use it, if you are talking about the normal half-life 2 track, it is fully in the game with nothing, that I have noticed, missing.

Reply Good karma Bad karma+1 vote
LUDEX_KAI
LUDEX_KAI - - 46 comments

ZMA if you read this, You can release at least the uncompiled map files, so that someone else can make the fixes that the mod needs.
Since you will not continue with the mod, or so the page says.

Reply Good karma Bad karma+2 votes
_TheBug_
_TheBug_ - - 118 comments

The mod is still alive, the moddb page is just discontinued, if you want updates go to gamebanana.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X