Half-Life 2 Deathmatch: Updated
------------------------------
Additions
------------------------------
Added first person ragdolls
Added Tau Cannon
Added Jeep and Airboat player animations
Added player model panel
Added death notice to scoreboard
Added Hud ammo icons
Added Gordon model
Added Alyx model
Added citizen arms
Added Alyx arms
Added Combine arms
Added Crossbow scope (Can be turned on/off in advanced multiplayer options)
Added particle muzzle flashes
------------------------------
New Server Command
------------------------------
mp_ear_ringing 1 - Enable Ear Ringing Sounds
mp_ear_ringing 0 - Disable Ear Ringing Sounds
mp_tau_cannon 1 - Start with Tau Cannon
mp_tau_cannon 0 - Don't start with Tau Cannon
------------------------------
Misc
------------------------------
Restored HL2MP 2006 movement style
RPG Laser can now be toggled off and on
------------------------------
Fixes
------------------------------
Fixed mp_footsteps (Footsteps can now be turned on or off)
Fixed mp_falldamage (Fall damage can now be turned on or off)
Fixed Model Panel Bugs
Fixed Spectator Menu
Fixed T pose animation being used while jumping
Fixed laggy vehicles
Fixed Jeep Tau Cannon effects
Fixed Airboat effects
View models no longer rotate when using suit zoom
Players are now visible in Vehicles
Fixed bullet impact sounds not playing for the clients
Fixed Slam laser not drawing to the end point on larger maps
Fixed floating Slams
Fixed Physcannon firstperson sounds not fully working in MP
fixed physcannon letting you switch weapons while holding objects
Fixed Crossbow firstperson sounds not fully working in MP
Fixed Stunstick spark issues
Fixed RPG Animation bug
Fixed Shotgun reload animation bug
Fixed Issue with Impulse 101 not giving crossbow Ammo
Fixed Issue where players could not bunny hop like in regular hl2dm
Fixed Muzzle Flash Lighting
removed impulse 51 exploit
Viewmodel Prediction Fix
mat_force_bloom is no longer cheat protected
Credits:
-----------
Alyx hands
Credit: AsIsAy
----------
Shotgun model - Part of Half Life 2 HD Remastered texture pack
Credit: Munancho_INC.
----------
Citizen/Rebel Hands Set
Credit:
Submitter Rykah
Key Authors
RaraKnight
Hacked it together, packed it.
My Friend Mashiro
Completely re-did hand textures
Original Authors
Adam
Blue Rebel Sleeve
AidenDemon
Citizen Sleeve, original hand textures
Obsidian Conflict Team
Green Rebel Sleeve
----------
MMOD - Used particle's and some textures from MMOD
Credit: Gunship_Mark_II
----------
Ultimate hands reskin pack 3 - Used for Combine hands
Credit:
Key Authors
Adrian Lopez
Redistributor/Organizer
Dosia36
Soldier and Prisonguard Hands
SoJa
Elite Hands
Adam
Blue and Green Rebel Hands
Polingboy
Metropolice Hands
Hiphopopotomus
Red, Yellow, White, Grey, Black, Purple, Plaid Red, Brown Rebel hands
----------
Tau Cannon model
Credit: Siosphere
----------
Gordon Model
Submitter: Alfa33
Credits
Key Authors
Alfa33
material tweaks
Original Authors
Valve
original model and textures
Taito
Half-Life 2: Survivor
Special Thanks
Ravenant100 (Marphy Black)
public release
-------------
Special Thanks to Tony Sergi for providing some bug fixes.
Half-Life 2 Deathmatch: Updated
------------------------------
Additions
------------------------------
Added first person ragdolls
Added Tau Cannon
Added Jeep and Airboat player animations
Added player model panel
Added death notice to scoreboard
Added Hud ammo icons
Added Gordon model
Added Alyx model
Added citizen arms
Added Alyx arms
Added Combine arms
Added Crossbow scope (Can be turned on/off in advanced multiplayer options)
Added particle muzzle flashes
------------------------------
New Server Command
------------------------------
mp_ear_ringing 1 - Enable Ear Ringing Sounds
mp_ear_ringing 0 - Disable Ear Ringing Sounds
mp_tau_cannon 1 - Start with Tau Cannon
mp_tau_cannon 0 - Don't start with Tau Cannon
------------------------------
Misc
------------------------------
Restored HL2MP 2006 movement style
RPG Laser can now be toggled off and on
------------------------------
Fixes
------------------------------
Fixed mp_footsteps (Footsteps can now be turned on or off)
Fixed mp_falldamage (Fall damage can now be turned on or off)
Fixed Model Panel Bugs
Fixed Spectator Menu
Fixed T pose animation being used while jumping
Fixed laggy vehicles
Fixed Jeep Tau Cannon effects
Fixed Airboat effects
View models no longer rotate when using suit zoom
Players are now visible in Vehicles
Fixed bullet impact sounds not playing for the clients
Fixed Slam laser not drawing to the end point on larger maps
Fixed floating Slams
Fixed Physcannon firstperson sounds not fully working in MP
fixed physcannon letting you switch weapons while holding objects
Fixed Crossbow firstperson sounds not fully working in MP
Fixed Stunstick spark issues
Fixed RPG Animation bug
Fixed Shotgun reload animation bug
Fixed Issue with Impulse 101 not giving crossbow Ammo
Fixed Issue where players could not bunny hop like in regular hl2dm
Fixed Muzzle Flash Lighting
removed impulse 51 exploit
Viewmodel Prediction Fix
mat_force_bloom is no longer cheat protected
Credits:
-----------
Alyx hands
Credit: AsIsAy
----------
Shotgun model - Part of Half Life 2 HD Remastered texture pack
Credit: Munancho_INC.
----------
Citizen/Rebel Hands Set
Credit:
Submitter Rykah
Key Authors
RaraKnight
Hacked it together, packed it.
My Friend Mashiro
Completely re-did hand textures
Original Authors
Adam
Blue Rebel Sleeve
AidenDemon
Citizen Sleeve, original hand textures
Obsidian Conflict Team
Green Rebel Sleeve
----------
MMOD - Used particle's and some textures from MMOD
Credit: Gunship_Mark_II
----------
Ultimate hands reskin pack 3 - Used for Combine hands
Credit:
Key Authors
Adrian Lopez
Redistributor/Organizer
Dosia36
Soldier and Prisonguard Hands
SoJa
Elite Hands
Adam
Blue and Green Rebel Hands
Polingboy
Metropolice Hands
Hiphopopotomus
Red, Yellow, White, Grey, Black, Purple, Plaid Red, Brown Rebel hands
----------
Tau Cannon model
Credit: Siosphere
----------
Gordon Model
Submitter: Alfa33
Credits
Key Authors
Alfa33
material tweaks
Original Authors
Valve
original model and textures
Taito
Half-Life 2: Survivor
Special Thanks
Ravenant100 (Marphy Black)
public release
-------------
Special Thanks to Tony Sergi for providing some bug fixes.
This will automatically install Half-Life 2 Deathmatch Updated to Steam\steamapps\sourcemods You will need to restart Steam for the mod to show up.
Unzip this file to Steam\steamapps\sourcemods then restart Steam for the mod to show up in your games list.
It's a really great idea. Does this mod have bots? That would be so good.
No but you can add bots to your server, botrix seems to work just fine on my server.
I hope you can incorporate these fixes and improvements into my mod branch, especially:
Fixed Spectator Menu
Fixed T-pose animation being used while jumping
Fixed laggy vehicles
Fixed Jeep Tau Cannon effects
Fixed Airboat effects
View models no longer rotate when using suit zoom
Players are now visible in Vehicles
Fixed bullet impact sounds not playing for the clients
Fixed Slam laser not drawing to the end point on larger maps
Here is the link to my mod branch: Github.com
Email: small-hutao@outlook.com
Looks brilliant but I can't get it to work. It just exits as soon as I press play. Have you any idea why?
No but if you want to add me to steam I would be happy to help.
My Friend code is: 34054640
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This seems amazing, however, I have a few questions and a couple suggestions. First come the questions:
1.Is installing MMOD weapon models required or can I safely get rid of them from manual install zip file and nothing will break? (as in, the game will revert back to original models?) I highly prefer default HL2 weapon models as they fit much better to the graphical style and anytime there are improved models (of any kind really) in mods for Source games like these they just.. Don't work, unless you take care of improving overall game textures as well. They feel off to have. I hope you get what I mean.
2.What about Botrix improved bots and advanced bot control addon for HL2DM? Is this compatible with that? More on what I mean can be found here: Developer.valvesoftware.com
Now come the suggestions. Bug fixes and visual improvements are overall nice and all but they don't mean much when not paired with actual quality of life and gameplay improvements on top. For these reasons, and the fact that HL2DM is, at this point, horribly outdated game in all aspects and specifically HUD readability during a match, I suggest the following changes/additions:
1.Add map preview/selection when creating a new server, kind of like Garry's Mod or regular Half-Life 2 with chapter selection menu, if this is even possible and is in your scope of skills. This will make it easier to easily remember which map it is that you are going to be playing on, since remembering how each map looks, what is it's size, etc. is just a pure annoyance and struggle based on map names alone as is the case so far in vanilla HL2DM.
2.This is an issue that I'm surprised was never solved by Valve themselves in the first place and even further down the road, any people who were making server addons for HL2DM - When you set up a server with a timer and frag limit, none of this information is displayed to you, unless you go out of your way to stop for a moment and press a key on your keyboard. Even then, this is only for displaying the remaining match time left, and even worse yet, it sends a temporary chat message instead toggling on or off some sort of timer UI/HUD element that would actively show remaining match time in real time.
1. No you do not need to install anything from MMOD as the mod has everything it needs from it already, Also you cannot use any other weapon models other than what came with the mod as they are modified to work with the arms switching system based on the player model you select.
2. All addon's that work on normal HL2DM should work on HL2DM Updated.
Also thanks for the suggestions and I will take them into consideration.
can I get the source code to the weapons?
Yes I can release some of the code, I will get back to you soon.
Sorry for the late reply I have been very busy and not been on my computer for a while.