Zombie Edition is a mod based on original half-life concept, but you will play as a headcrab and, what is more interesting, as a zombie. Zombies can mutate to change their characteristics into three types and every type will have at least six upgrades including new weapons and abilities. For further information please check this mod's Official Page.

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Togranigdo
Togranigdo - - 851 comments

(buried)

.... ?

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Shooter__Andy Author
Shooter__Andy - - 266 comments

Wut?

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GeNNaD_ich
GeNNaD_ich - - 44 comments

he is not understand how is it possible =)

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23-down
23-down - - 3,556 comments

really awesome stuff!

Your mod is outstanding good.

Still i recomment to change the walk sounds for the headcrap if possible. Natural Selection for example has different walk sounds for different monsters and humans.

Then i also recomment to work a bit more on the maps. They are still looking a bit empty and boring.. From what i've seen you should add some explosions (computers going critical, Rocks falling of walls etc... alert sounds - red and yellow alert lights etc.

except those 2 little things i really liked what i've seen! :)

greetings 23-down

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Shooter__Andy Author
Shooter__Andy - - 266 comments

No, it won't be. It's the sector where was almost no disaster, and it will be YOU who will crush rocks from the walls and make computers go down.
About step sounds: please, please read above. I know it, but it seems to be harder than I thought and nobody knows how to change it.

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Shooter__Andy Author
Shooter__Andy - - 266 comments

Let me explain - what is typical objects that are placed in hallways rooms and tec my mappers? Dead bodies, blood, pieces of glass, rubbish, destroyed objects and CRATES. But, seriously, why the hell you think in any square meter of the floor should be something? Just look at your school/college/university/office or even home. Is there something in the center of hallway here? No. And why it must be in the lab?

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Sionfel
Sionfel - - 1,552 comments

lol.
headcrap.
skill man.

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calvinliang
calvinliang - - 488 comments

never knew headcrabs can open doors... anyways, i think you should add some idle animations to the zombie arms.

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Shooter__Andy Author
Shooter__Andy - - 266 comments

I thought about no letting headcrabs open rotating doors, but not all team members agree with me, they say that if you will jump off in wrong place your way will be broken by single door that you can open.
And about idle animations - yes, you're right.

That's why I'm not released beta uet - there's too many obvious things to improve for now.

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calvinliang
calvinliang - - 488 comments

maybe u can make people jump and then press the use key to open a door... at least it'll make more sense...

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Shooter__Andy Author
Shooter__Andy - - 266 comments

No, I don't think it makes more sense. Anyway, yesterday I decided, that all buttons will be actrivated by hitting them, not using and headcrabs won't open rotating doors.

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Shooter__Andy Author
Shooter__Andy - - 266 comments

And yes, plase use forum to make suggestions.

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Togranigdo
Togranigdo - - 851 comments

Well, interesting idea but, looking hard

If can play this, I'll must using cheat. really

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Editor321
Editor321 - - 152 comments

Looking great Andy!

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technoblue
technoblue - - 70 comments

I like how you can eat flesh and gain health, very cool! Looking forward to this one :)

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ghost_rider
ghost_rider - - 211 comments

Hehe, yea.


3:40-Mmmm, brains, my favorite!

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numanumaro
numanumaro - - 21 comments

This is going to be a great, and possibly one of my favorite mods when it comes out. One suggestion is, there is a game called The Specialists, where you can go into a third person mode. It may not sound too intresting but you should check it out. But again, this mod better not die, or i swear i might die. Its me or the mod.(lol) Please spare me.

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Shooter__Andy Author
Shooter__Andy - - 266 comments

It really doesn't sound interesting. Yes, if I and my modellers would kill a load or two of time and make it... What wiil be different? Nothing.

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Armageddon104
Armageddon104 - - 3,128 comments

You shoul be able to pick up guns, but the aimers every where...

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Shooter__Andy Author
Shooter__Andy - - 266 comments

What do you mean?

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Armageddon104
Armageddon104 - - 3,128 comments

Like Your a zombie with a gun.

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Shooter__Andy Author
Shooter__Andy - - 266 comments

That's... weird. Ever noticed zombies with guns in Half-Life?

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CGrunt
CGrunt - - 43 comments

NO, better like the DOOM 3 Zombies
are you Familiar with that game?

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HEVScientist
HEVScientist - - 1,353 comments

I noticed headcrab zombies uses guns in half-life mod: "new light" Plus they uses gun with their one hand It was kinda good

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Thuggishslinky
Thuggishslinky - - 44 comments

looks freakin awesome

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Stone.Heart
Stone.Heart - - 135 comments

duuuudeeee! i hope the best luck! with your hard work this mod will be the best! :D very creative and inovate! o hope one day this mod come to soure :D

keep the good work :D

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hiyas12
hiyas12 - - 1 comments

you should make so the zombie can hold guns

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GeNNaD_ich
GeNNaD_ich - - 44 comments

=\ naaaaaaaaah =\
This mod is horror.. not comedy..

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bita
bita - - 17 comments

i think at xen it was gonarch lair fighting gordon

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BlackyGenesys
BlackyGenesys - - 65 comments

can you make a demo?

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PsychoBradley
PsychoBradley - - 10 comments

this looks very good but if you latch on to lets say a marine will you have more HP? also i like the idea of having the option to detatch off victim cant wait :D. keep good work up.

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Sionfel
Sionfel - - 1,552 comments

i see how eating heals the body (armor bar), but shouldn't latching on heal the headcrab?

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CGrunt
CGrunt - - 43 comments

a zombie with a gun is NOT comedy, GeNNaD_ich. Zombies can use guns in DOOM 3

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jazz_trumper
jazz_trumper - - 52 comments

wow thats an effing smart headcrab...
gordon should watch out XD

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Mr.Nuke
Mr.Nuke - - 996 comments

this on gldsrc?

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HEVScientist
HEVScientist - - 1,353 comments

Yes, it is on gold source

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Description

Almost five minutes of gameplay.

And yes, I know about sound of steps, I hope it's temporary, but I still can't deal with this.